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1411196 Posts in 69314 Topics- by 58380 Members - Latest Member: feakk

March 19, 2024, 02:13:29 AM

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TIGSource ForumsCommunityDevLogsHuman Passage
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Author Topic: Human Passage  (Read 58668 times)
AutumnPioneer
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« Reply #540 on: September 15, 2013, 11:29:03 AM »

Sell the rights to make the game to somebody Wink profit.
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Dr. Cooldude
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« Reply #541 on: September 15, 2013, 12:34:48 PM »

sell it 2 nintnedo
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Kurt
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« Reply #542 on: September 15, 2013, 02:25:44 PM »

I'll sell it to EA. I hope you're all excited to buy each species at a special discounted price of $24.99!
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AutumnPioneer
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« Reply #543 on: September 15, 2013, 02:31:16 PM »

You know Kurtssssszz, before I found this thread, I had began making a game very similar to this. I was making a lot of progress, but I suddenly just felt like giving up on the project. Its still there if I want to go back to it. My avatar on here is a character from the game. Sorry for the long post.
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Impmaster
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Scary, isn't it?


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« Reply #544 on: September 15, 2013, 04:30:45 PM »

You know Kurtssssszz, before I found this thread, I had began making a game very similar to this. I was making a lot of progress, but I suddenly just felt like giving up on the project. Its still there if I want to go back to it. My avatar on here is a character from the game. Sorry for the long post.

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Do I need a signature? Wait, now that I have a Twitter I do: https://twitter.com/theimpmaster
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« Reply #545 on: September 15, 2013, 05:29:17 PM »

You know Kurtssssszz, before I found this thread, I had began making a game very similar to this. I was making a lot of progress, but I suddenly just felt like giving up on the project. Its still there if I want to go back to it. My avatar on here is a character from the game. Sorry for the long post.

That's neat
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mushbuh
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« Reply #546 on: September 15, 2013, 07:03:32 PM »

Hopefully you can get back to work on it soon enough  Sad
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eigenbom
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« Reply #547 on: September 15, 2013, 07:59:46 PM »

sad to see it die.
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SuperDisk
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« Reply #548 on: September 16, 2013, 01:44:29 PM »

Happy to see it die!  Grin

Just kidding. It was a motivator for me to work on a game when there were updates in this thread.
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Irock
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why's my avatar so big


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« Reply #549 on: September 16, 2013, 03:51:02 PM »

This project isn't dead, just temporarily on hold while I get used to my school schedule. My family also is hosting a German exchange student so that was new.
Oh. Alright, good to hear. Smiley
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Conker534
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« Reply #550 on: September 16, 2013, 03:53:12 PM »

I'm really sorry to say this, but I've decided to put Human Passage on an indefinite hiatus. I find it extremely hard to focus on the project, and I think it was a bit too ambitious. I may or may not come back to it at a later date, but for now, I'll be considering it dead.
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Kurt
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« Reply #551 on: September 19, 2013, 06:38:36 PM »

In case anyone was wondering, here's how much lines of code I had and stuff.

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rundown
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« Reply #552 on: September 29, 2013, 01:25:47 PM »

such a shame. Btw is this some kind of program you use to check your lines of code?
I've seen multiple users have the same kind of picture.
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eigenbom
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« Reply #553 on: September 29, 2013, 02:24:54 PM »

It's Code Analyzer. @kurtss looks like you had a big chunk of work done. hopefully its all tidy enough so that you can quickly pick up where you left off. Smiley

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Kurt
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« Reply #554 on: January 03, 2014, 01:35:09 PM »

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Whiteclaws
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#include <funny.h>


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« Reply #555 on: January 03, 2014, 02:57:36 PM »

17818 coad ?
time to otpimise
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mushbuh
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« Reply #556 on: January 03, 2014, 04:56:35 PM »

 Crazy Crazy Crazy Crazy Crazy Crazy
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Conker534
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« Reply #557 on: January 03, 2014, 05:01:47 PM »

neat
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tanner bananer
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« Reply #558 on: January 03, 2014, 05:14:13 PM »

EVEN IF THATS ALL YOURE DOING AT LEAST THERES PROGRESS AND IM EXCITED.
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melos han-tani
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« Reply #559 on: January 03, 2014, 07:48:01 PM »

How nice.
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Working on Anodyne 2! https://forums.tigsource.com/index.php?topic=65359.0 Made Anodyne, Even the Ocean, All Our Asias
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