Proof is a new project from myself and vivavolt
(Ben) we've been planning since about halfway through the development of Nightmerica. We put off any serious work on it until after we released Nightmerica so we wouldn't be distracted but now we're getting into it!
In Proof, you control an ethereal, disembodied spirit who becomes more tangible in light. You begin deep underground and must work your way to the surface. The game will be an atmospheric, puzzle-platformer based on a mechanic of collecting and combining items to create tools you use to manipulate your surroundings.
So far, we have the menu coded (it's functionally beautiful) and the gameplay mechanics planned plus the first ten rooms. We'll keep this page updated regularly with our progress, in the mean time check out Nightmerica
for an idea to the rough