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1075787 Posts in 44142 Topics- by 36113 Members - Latest Member: Hardcore2dacore

December 29, 2014, 03:35:41 AM
TIGSource ForumsDeveloperCreativeArtGIFs of games being worked on
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Author Topic: GIFs of games being worked on  (Read 291865 times)
Cellusious
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« Reply #1940 on: April 26, 2014, 04:42:18 PM »

^ Yes, please. Do you actually move, or is movement completely controlled by gun recoil?

both

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Impmaster
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Scary, isn't it?


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« Reply #1941 on: April 26, 2014, 09:18:17 PM »

Looks like a pretty generic shooter in terms of gameplay, but the art looks great!
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Rib3rt
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« Reply #1942 on: April 27, 2014, 01:56:05 AM »

Hi @All,

This is my firs post, and also the first time that i show in a forum a GIF from my Avoid 'Em All an in late stage of development deck-building rogue-like for iOS and Android for now. The tileset isn't definitive, i'm in search of an artist for that. The cards design instead, is almost done(at least where the illustration is final)... i think...



Every opinion is welcome  Beer!

Thanks
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TobiasW
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« Reply #1943 on: April 27, 2014, 04:33:28 AM »

The Ludum Dare game I'm currently working on. It apparently involves a Snake with pseudo-physics now.


I have no idea how that happened. Honestly. It was not the concept I started out with, haha.
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Whiteclaws
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Caus' Why Not ?


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« Reply #1944 on: April 27, 2014, 07:45:39 AM »

The Ludum Dare game I'm currently working on. It apparently involves a Snake with pseudo-physics now.


I have no idea how that happened. Honestly. It was not the concept I started out with, haha.
I saw that yesterday ... Pretty cool!
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Polar bears are fun ! * Mah Blog *
TobiasW
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« Reply #1945 on: April 27, 2014, 08:59:40 AM »

Thanks, Whiteclaws! It's super hard to make cool levels for it though. But even if it won't be fun for long, I think it was an interesting experiment Smiley
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Carrie Nation
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« Reply #1946 on: April 27, 2014, 11:23:46 AM »

Hi @All,

This is my firs post, and also the first time that i show in a forum a GIF from my Avoid 'Em All an in late stage of development deck-building rogue-like for iOS and Android for now. The tileset isn't definitive, i'm in search of an artist for that. The cards design instead, is almost done(at least where the illustration is final)... i think...

Every opinion is welcome  Beer!

Thanks

That's Oryx stuff right? I suggest you move away from that, it's everywhere on the internet and even if you don't feel very confident as an artist, something you make yourself is always going to be more interesting.
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Rib3rt
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« Reply #1947 on: April 27, 2014, 12:00:40 PM »

That's Oryx stuff right? I suggest you move away from that, it's everywhere on the internet and even if you don't feel very confident as an artist, something you make yourself is always going to be more interesting.

Yes, I know. I use it only to quick prototype the game.
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omgnoseat
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« Reply #1948 on: April 27, 2014, 03:06:47 PM »

For ludum dare, still have too much to do in 2 hours, but I'm satisfied with the gameplay.

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Geti
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« Reply #1949 on: April 27, 2014, 05:26:23 PM »

The Ludum Dare game I'm currently working on. It apparently involves a Snake with pseudo-physics now.
This is really cool Tobias! Wish I'd had more time for LD this weekend, I had a 21st party to go to and ended up just tinkering with a verlet physics toy while hung over :^(
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Blambo
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« Reply #1950 on: April 28, 2014, 02:59:41 AM »

For ludum dare, still have too much to do in 2 hours, but I'm satisfied with the gameplay.



fish fondler
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omgnoseat
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« Reply #1951 on: April 28, 2014, 07:15:44 PM »

For ludum dare, still have too much to do in 2 hours, but I'm satisfied with the gameplay.



fish fondler
Wink

Here's how it's ended up, not finished, but playable I guess :p
http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=14763
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kitheif
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« Reply #1952 on: April 28, 2014, 07:26:47 PM »








UNDERQUEST
By Kitheif and CodeAssassin
for LD29

« Last Edit: April 28, 2014, 07:34:39 PM by kitheif » Logged

yaomon17
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« Reply #1953 on: April 28, 2014, 08:12:02 PM »


Not really gameplay but it is a gif :\
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SeanNoonan
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« Reply #1954 on: April 28, 2014, 08:53:41 PM »

Been tweaking some things in the mobile version of Jack B. Nimble...

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TNERB
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« Reply #1955 on: April 28, 2014, 10:29:20 PM »

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Pol
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« Reply #1956 on: April 29, 2014, 05:11:29 AM »



gif from emilion made with Hélo for this Ludum Dare. More gifs in this post ( ◕‿-)
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gambrinous
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« Reply #1957 on: April 29, 2014, 06:09:58 AM »

For ludum dare, still have too much to do in 2 hours, but I'm satisfied with the gameplay.


That is really neat
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Rilem
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« Reply #1958 on: April 29, 2014, 06:23:46 AM »

I also did some Ludum O:
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« Reply #1959 on: April 29, 2014, 06:29:32 AM »

For ludum dare, still have too much to do in 2 hours, but I'm satisfied with the gameplay.


That is really neat

I want to chime in to say that is cool as hell.
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