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March 28, 2024, 09:29:49 PM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)GIFs of games being worked on
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Author Topic: GIFs of games being worked on  (Read 1196939 times)
deab
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« Reply #3880 on: June 26, 2015, 04:01:59 AM »

Playing with a 1st person view for my tactics game:

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Chris MacAdam
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« Reply #3881 on: June 26, 2015, 11:40:33 AM »


Gotta cross post here of course :p (unless anyone has a problem with it..?)
Made some fireflies for my game, still WIP! (want to not make them look like fairys from zelda, and there is some weird bug with the lights I need to fix)
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« Reply #3882 on: June 26, 2015, 04:31:28 PM »

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ProgramGamer
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« Reply #3883 on: June 26, 2015, 05:22:41 PM »

I like your planet striding toad. Does he have a name? If not, I propose Litle Prince Croak.
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« Reply #3884 on: June 26, 2015, 05:32:55 PM »

His name is Mel.
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ProgramGamer
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« Reply #3885 on: June 26, 2015, 07:09:26 PM »

Hello Mel :3
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aamatniekss
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« Reply #3886 on: June 27, 2015, 07:27:53 AM »

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LucasMaxBros
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« Reply #3887 on: June 29, 2015, 02:27:30 AM »



Working on attacks.
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robberguy189
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« Reply #3888 on: June 30, 2015, 07:37:52 AM »

 Cool Gentleman
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Catghost
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« Reply #3889 on: June 30, 2015, 10:41:24 AM »



placeholder assets everywhere i look
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AD1337
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« Reply #3890 on: July 04, 2015, 11:51:06 AM »

I made a gif to announce the release date of Painters Guild  Smiley

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LucasMaxBros
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« Reply #3891 on: July 04, 2015, 12:50:21 PM »



Stage test for Vivid Wolf.

EDIT: Here, have another one! This time after some color has been restored to the stage!

« Last Edit: July 05, 2015, 05:16:32 PM by LucasMaxBros » Logged

Nikas
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« Reply #3892 on: July 07, 2015, 08:46:30 AM »



Today I've released an alpha of the game. Check more in my thread.
http://forums.tigsource.com/index.php?topic=49001.0
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Rolkus
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« Reply #3893 on: July 08, 2015, 01:20:21 AM »



Bloody trying to get this to work is driving me insane.
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@rolkus

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TeeGee
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« Reply #3894 on: July 08, 2015, 01:45:31 AM »



Campfires, yo!
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Tom Grochowiak
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« Reply #3895 on: July 08, 2015, 07:53:40 AM »

i really like the moving shadows , but something seems wrong with the mage(?) shadow. the angle i guess?
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ProgramGamer
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« Reply #3896 on: July 08, 2015, 08:13:51 AM »

Well, the mage is floating, so there's that.
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b∀ kkusa
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« Reply #3897 on: July 08, 2015, 08:22:13 AM »

yeah i noticed that but the direction of the shadow is still off as if the light comes from the girl up.
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TeeGee
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« Reply #3898 on: July 08, 2015, 08:59:42 AM »

yeah i noticed that but the direction of the shadow is still off as if the light comes from the girl up.


Thanks for pointing that out. It's because the actual light source is a bit above the campfire, and also because shadows have hard limit on their angle (so they won't ever appear as a straight line). I think the solution is simply to move the mage a bit.

 SmileyToast Right
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Tom Grochowiak
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« Reply #3899 on: July 08, 2015, 04:00:23 PM »

I suppose this kind of counts.. regardless, I'm proud of it.  Shrug

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