Canned Turkey
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« Reply #4360 on: November 26, 2015, 01:58:10 PM » |
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skaz
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« Reply #4361 on: November 28, 2015, 04:55:24 PM » |
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Remade my turret, bigger, bader, rotating while shooting! And a shotgun too. I like shotguns. It has a bit of recoil.
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LOST FORTRESS site! 2d action adventure exploration in an abandoned Dwarf fortress, overrun by weird slug-like creatures.
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DireLogomachist
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« Reply #4362 on: November 28, 2015, 05:58:43 PM » |
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Remade my turret, bigger, bader, rotating while shooting! And a shotgun too. I like shotguns. It has a bit of recoil.
That is amazing. Like a more badass millenium falcon
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Living and dying by Hanlon's Razor
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skaz
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« Reply #4363 on: November 29, 2015, 12:46:49 AM » |
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That is amazing. Like a more badass millenium falcon
Ahah thanks, but it's totally NOT where my inspiration is from. Or IS IT? (spoiler: bottom of the page).
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LOST FORTRESS site! 2d action adventure exploration in an abandoned Dwarf fortress, overrun by weird slug-like creatures.
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Ahr Ech
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« Reply #4364 on: November 29, 2015, 11:53:37 AM » |
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I'm doing the Idle Thumbs community's Winter Wizard Jam. https://www.idlethumbs.net/forums/forum/42-wizard-jam/Mine is a game vaguely inspired by Smash Run Mode in Smash Bros 3DS. It stars Krampus, who must harass naughty children (no not real children, child abuse is bad, duh) and send them to work in Santa's (yes, the real Santa's) coal mine. Started work on it Friday evening when the jam began and just got the kids jumping when they're supposed to this morning.
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deab
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« Reply #4365 on: November 29, 2015, 12:54:46 PM » |
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EvilDingo
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« Reply #4367 on: November 30, 2015, 12:04:51 AM » |
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Tail should move when the rat moves.
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deab
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« Reply #4368 on: November 30, 2015, 02:02:41 AM » |
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Tail should move when the rat moves.
Yep, noted. Been building a system to animate different parts of a model, and tail will be added next.
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tuaarita
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« Reply #4369 on: November 30, 2015, 01:16:41 PM » |
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Hi guys. Bye guys.
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Schilcote
Level 1
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« Reply #4370 on: November 30, 2015, 03:46:02 PM » |
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Interesting version number system.
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LucasMaxBros
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« Reply #4371 on: November 30, 2015, 06:55:42 PM » |
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Working on Charge Attacks. Need to make the unleashing of the attacks somehow feel more powerful before I'm satisfied.(Also pay of no mind the clumsily made wings to the right; they need to be remade anyways)
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Miziziziz
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« Reply #4372 on: November 30, 2015, 07:06:13 PM » |
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this is new
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RujiK
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« Reply #4373 on: December 01, 2015, 06:04:26 AM » |
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Sonic Piggies run to Market
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Ahr Ech
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« Reply #4374 on: December 01, 2015, 06:44:59 AM » |
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I'm really digging the look of these. They're really cute. Don't be shy about posting more. Thanks man! Your wish is my command. Here's Krampus banishing a naughty kid to the coal mines and then taking a nice one home. Wouldn't want him catching a cold, even if it means knocking him out so he can be dragged indoors. Krampus logic. @deab I really like the idea of getting into a drawn out knife fight with a rat.
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diegzumillo
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« Reply #4375 on: December 01, 2015, 12:48:16 PM » |
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This looks really great! What is it? can I has it with money? i want to go to there
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DangerMomentum
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« Reply #4376 on: December 03, 2015, 06:26:49 AM » |
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#Pixelart Hero is always running. You only have 2 keys: Jump & Shoot. #gamedev #indiedev | #screenshotsaturday https://t.co/UnZ6fiFR5VIf you only have 2 keys, why does it say "Press M to climb"?
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Quarry
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« Reply #4377 on: December 03, 2015, 06:28:35 AM » |
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Press to jump and hold to climb the wall you jumped into?
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Chris MacAdam
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« Reply #4378 on: December 04, 2015, 07:43:04 AM » |
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Here is a gif of my game prototype I made while learning c# and unity. I would like to keep going with it flesh it out a bit more! (Edit: fixed bug in gif before anyone called me out on it!)
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« Last Edit: December 04, 2015, 09:51:58 AM by Chris MacAdam »
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Schilcote
Level 1
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« Reply #4379 on: December 04, 2015, 05:05:59 PM » |
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Why aren't the players penguins?
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