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1075756 Posts in 44140 Topics- by 36112 Members - Latest Member: Nbohlsen

December 29, 2014, 12:16:38 AM
TIGSource ForumsFeedbackDevLogsFPSpaceship Manager - [Title Needed]
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Author Topic: FPSpaceship Manager - [Title Needed]  (Read 239 times)
kinifi
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« on: March 09, 2013, 02:36:39 PM »

What would be more fun than you and a friend running around split screen yelling at each other because your ship is going to explode?


FPSpaceShip Manager is a game I've made in my free time for a number of months now. I recently had a friend ask if I was going to have multiplayer and I said I'd rather have you and your friends huddled together yelling at each other to get this ship running. So I put it together with multiple controllers/splitscreen and BAM! everyone demanded this game get made faster. So here I am Smiley




Whats Next?
* I recently have been building the ship. I just want a small one to start then you can make your way to huge enterprise level ships!
Early Picture of Ship Below. Dont judge at my terrible prototype textures




The Hard Part?
I dont want this game to be entirely digital displays and buttons. I want you to feel like the Doctor in his TARDAS flipping switching, pressing buttons, spinning things that make you feel like you are doing something!

Now mocking all of this up and telling what button does what is the hard part.


Your Game Title Sucks!
I know help me out!

What Platforms?
Right now its PC/Mac and Im using an xbox controller to play it so most of the buttons dont require you to use a keyboard at all.

I did an experiment last week with a friends OUYA and just exported it out and we ran around together with our OUYA controllers. Might think of that as an option.




I look forward to hearing what everything thinks and if you are going to GDC send me a message and we can meet up!
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kinifi
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« Reply #1 on: March 09, 2013, 07:52:01 PM »

Really Nothing?!
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eigenbom
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« Reply #2 on: March 09, 2013, 10:10:09 PM »

Basically anything will be better than that title. Wink e.g., crisis in space, ship malady, disastership, dead spaceship...

As for concept, it's space alert as an fps, could be cool, and could ride on the popularity of FTL. You don't really have much presented so I can't really comment further. Good luck!
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