melos
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« Reply #1440 on: March 16, 2015, 12:45:24 PM » |
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nah, i won't be using bfxr...they'll all just be made with REAPER , it is just kind of a boring process
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mushbuh
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« Reply #1441 on: March 16, 2015, 02:27:54 PM » |
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bfxr/sfxr effects are easy to spot and sound kinda samey and lamey
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melos
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« Reply #1442 on: March 19, 2015, 09:19:42 AM » |
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lots of coding and scripting this week...and my legs can feel it (from standing desk). mostly entity polish, tweak, and placing npcs, Bugfixes in cutscenes, adjusting cutscenes for the final-ishenvironments, joni has been doing a lot of level design too. we're making lots of progress! I also wrote some music (not for eevn theo cean) https://soundcloud.com/seanhoganok/the-sound-of-the-mountain - u might like it if you like ETOs music.
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melos
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« Reply #1443 on: March 26, 2015, 09:12:31 AM » |
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whoops sorry to be quiet for a week. joni has been doing level design and this week they are out of town. i have been doing various tedious programming things every day and am doing the same today! yay.
well, the game is getting done.
also bloodborne this friday or saturday hooray
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melos
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« Reply #1444 on: April 01, 2015, 11:01:19 AM » |
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stillw orking! on little thigns
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gimymblert
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« Reply #1445 on: April 01, 2015, 01:24:04 PM » |
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I hope this isn't your april's fool's pranks
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melos
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« Reply #1446 on: April 01, 2015, 01:40:45 PM » |
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no!! i don't do april fools pranks (well in public). they are silly.
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melos
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« Reply #1447 on: April 03, 2015, 09:29:13 AM » |
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beetleking22
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« Reply #1448 on: April 03, 2015, 03:41:52 PM » |
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Hot damn you guys have been improved so much!.. Graphic, Music, atmosphere, Gameplay looks fucking amazing... Everything looks so original and unique... Im very jealous.. I want make my own game someday!This very inspiring.
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melos
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« Reply #1449 on: April 06, 2015, 03:51:08 PM » |
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thank you! hope you can too.
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mushbuh
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« Reply #1450 on: April 08, 2015, 07:11:08 PM » |
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bring back the black blob character from pat and reals cool adventure or whatever
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melos
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« Reply #1451 on: April 08, 2015, 07:39:20 PM » |
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Pat is dead
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melos
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« Reply #1452 on: April 09, 2015, 07:55:59 AM » |
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been doing tedious event things lately still....blah!!! (this is ... is this the true game programming? oh wait i did something kind of fun the other day, i coded a replay system for recording sprite position/movement. that was kinda cool)
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melos
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« Reply #1453 on: April 10, 2015, 11:13:45 AM » |
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back in chicago after at rip to home home where i made money and other things.
will try to make up for missed work this weekend.
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melos
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« Reply #1454 on: April 14, 2015, 11:25:25 AM » |
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Devlog Update #184294738571:
Fixed some entity bugs today and did some design on paper. This will be the last set of rooms for the last main gauntlet for me.
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melos
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« Reply #1455 on: April 15, 2015, 05:05:23 PM » |
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Hey we're closet o being done with Room design! Maybe by the end of next week? Then we need to do Level Arrangement. We'll see how that is. But it's nice to be Finalizing THings. -- anyways, go listen to this WIP song i made for my solo album: https://soundcloud.com/seanhoganok/commute-reverie-wip-1-wip-titleand watch a let's play of a bus and Union Station I did
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melos
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« Reply #1456 on: April 17, 2015, 12:26:01 PM » |
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made a bunch of room desigsns today. gonna implement them i guess.
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Terrytheplatypus
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« Reply #1457 on: April 18, 2015, 09:54:23 AM » |
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cool, i'm really interested in how this all comes out, good luck!
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melos
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« Reply #1458 on: April 18, 2015, 04:59:13 PM » |
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thanks!
Dear readers!! What do you want to see more of in this devlog? i mostly just post random sentences...well they are not random, they are based on what i do but idk. screenshots of level deigns??
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Connor
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« Reply #1459 on: April 18, 2015, 07:18:28 PM » |
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keep doin what you do! its funny to watch your weird sentences and its cool to watch your progress. dont change anything ^^
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