Powerful mechanics inside great graphics so far!
I like the in game editor thing, you don't see any issues doing everything in game? Can you script there too?
HAHAHA yeah. I'm wondering how much of the game to actually show, I think it would be more fun to not reveal it. But at some point we'll want to test a demo of sorts. iono.
No, I don't foresee any issues with doing stuff in-game, at least with what we have planned.
For scripting, it would be nice if I could do that with the code and be able to refresh in-game but I can't figure out what works well with HaXe, or what the performance would be like. I guess I could just make up some scripting language and read that in and have stuff behave based on it - I might do that if the more tricky entities (Bosses) get out of hand. But for the most part, the in-editor stuff I have is for help with level editing.
I've just usually hardcoded my cutscenes. Which is fucking awful I guess. Maybe I'll think of a better way to do it when that time comes?