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1411423 Posts in 69363 Topics- by 58416 Members - Latest Member: JamesAGreen

April 19, 2024, 04:29:00 AM

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TIGSource ForumsCommunityDevLogsNEW GAME+
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Cloudiest Nights
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« Reply #20 on: March 21, 2013, 02:41:50 PM »

Woohoo! So glad that you uncanceled this game! Following
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cynicalsandel
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« Reply #21 on: March 21, 2013, 05:43:04 PM »

You are a cool guy who makes cool stuff. Horror games aren't really my jam, so I didn't play much of Lone Survivor. I think there was a demo I played. Anyways, this looks cool, so make it please, or finish it.

Love the combination of 2d and 3d.
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spolvid
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« Reply #22 on: March 22, 2013, 12:06:56 AM »

I'm so excited for this!
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Oskuro
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« Reply #23 on: March 22, 2013, 02:41:42 AM »

It doesn't look like there are going to be any dialogues, story choices or anything, so I'd say what he's going for is an 'action rpg without rpg elements' Wink
Either way, loving the style.

Role Playing means you play a role. As long as you can configure your character to play an specific role, it fits.

You could get a beat'em up like Golden Axe, give each character an specific role (Tank, DPS, Support) and you'd have an RPG.

We're too used to RPGs having an specific format and tend to forget what they are about.

I personally used to be the kind of person who said "RPG == Acting Your Character Out", and eventually realized I was wrong in my generalization.

Then again, most people are wrong in that generalization, but most people just use it as something to put on the box to attract RPG fans.  Shrug




Oh, and intriguing game. Not a fan of the color scheme, but the style rocks.
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jO
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Adventure awaits!


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« Reply #24 on: March 22, 2013, 05:03:33 AM »

Yeah, hooray for un-cancelling!
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Leon Fook
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« Reply #25 on: March 22, 2013, 06:08:10 AM »

Role Playing means you play.......
Let's not cloud people's devlog defining what is RPG, because somebody will be wrong in somebody mind.
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Oskuro
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« Reply #26 on: March 22, 2013, 07:25:43 AM »

Let's not cloud people's devlog defining what is RPG, because somebody will be wrong in somebody mind.

Agreed. My point: Let the dev call the game whatever the dev wants.  Beer!
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superflat
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« Reply #27 on: August 12, 2013, 02:17:46 PM »

i'm actually back to working on this!  (at lassssssst!)



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melos
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« Reply #28 on: August 12, 2013, 02:54:42 PM »

woo! Smiley
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play hydlide 2
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« Reply #29 on: August 12, 2013, 02:56:35 PM »

Loving the art style. I really like the angle the camera is at and the slightly whiter lighting towards the top.
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Aspiring chilean game dev. Likes artsy/experimental stuff.
ori
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« Reply #30 on: August 12, 2013, 03:32:29 PM »

it is beautiful!
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I have been doing interaction design for the last decade, designed Shapist puzzle and working on TALLNUM & KoriKori now... follow me on Twitter . Space cowboy, father of two lemons
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