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TIGSource ForumsDeveloperDesignFuturistic / Sci-fi Skills?
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PurpleCurse
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« on: March 23, 2013, 07:14:59 PM »

What kind of non-combat skills would you imagine to be in a futuristic sci-fi RPG?

I'm brainstorming for a small little game I'm making as a school project, can anyone help me out? Grin
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eigenbom
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« Reply #1 on: March 23, 2013, 07:26:43 PM »

No need to imagine, there are plenty of existing sci-fi RPGs you can look at. Smiley

I always liked Gene Repleneshing: to live twice as long. Or some sort of portal that lets you look into the past.
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Mittens
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« Reply #2 on: March 23, 2013, 10:39:18 PM »

-hacking
-using science to
    teleport
    stop time
    hoverboard
    warp things?
    do portals
    make gravity suck
-telekinesis
-using the force
-running fast with like robot legs or something
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Pishtaco
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« Reply #3 on: March 24, 2013, 02:26:08 AM »

Extrapolating today's useful skills forwards:

bureaucracy (filling in forms)
bureaucracy (dealing with organizations)
languages
retro technology (to use older things)
handwriting (rare future skill)
cookery (rather than pre-pared stuff)
driving (rather than robots doing it)
diagonalization (messing with AI logic through conversation)
bargain hunting
google-fu

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Udderdude
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« Reply #4 on: March 24, 2013, 06:38:47 AM »

Here's some of the defense and escape abilities I used in a game I made.  The theme was sci-fi-ish.

Defensive

Slow - Places a field around the player that slows any enemies and their projectiles within it for 8 seconds.
Shadow - Allows player to move through enemies and enemy projectiles for 3 seconds.
Barrier - Places a temporary barrier behind the player that lasts 8 seconds.  Enemies can be trapped under the barrier.
Freeze - Freezes all enemies near the player in place for 4 seconds, and clears all enemy shots near the player.

Escape

Blink - Blink through enemies, spikes and pits.  Cannot blink through walls.
Boost - Temporary speed increase for 3 seconds.
Gateway - First use places the gateway, second use teleports to the gateway and clears it from the map.  8 second cooldown.
Ghost - You are able to pass through walls and pits for 1.5 seconds.  If you are still in a wall or pit when the effect ends, you die.
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PurpleCurse
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« Reply #5 on: March 24, 2013, 09:04:11 AM »

Thanks for all the ideas! The way the skills are set up is similar to those of Runescape (sorry :/), in the way that they have a main purpose that can also be expanded upon for other uses (for my little game so far, I have some skills such as chemistry, robotics, etc.)

Any other suggestions?

google-fu

Someday....
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Udderdude
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« Reply #6 on: March 24, 2013, 09:27:23 AM »

Here's one I didn't end up using in the game, but might in a future one

Cloak - All enemies that chase you stop in their tracks, and all enemies that can shoot at you will stop shooting, for 4 seconds.
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Graham-
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« Reply #7 on: March 25, 2013, 01:17:32 AM »

teleporter.
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Udderdude
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« Reply #8 on: March 25, 2013, 03:19:07 AM »

Turn into a swarm of nanomachines and become a cloud of floating death. You can still be harmed by area of effect abilities. :p
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Graham-
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« Reply #9 on: March 25, 2013, 03:58:58 AM »

automatically flushing toilets
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Udderdude
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« Reply #10 on: March 25, 2013, 04:14:48 AM »

automatically flushing toilets

Truly the future is now.
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Sharkoss
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« Reply #11 on: March 25, 2013, 05:43:02 AM »

x-ray vision
drawing in ambient energy
brain-hacking
holographic disguise
Ice Nine: http://en.wikipedia.org/wiki/Ice-nine (this one has lots of potential)
Mr. Fusion: Turn any object into raw energy.
« Last Edit: March 25, 2013, 05:48:06 AM by Sharkoss » Logged
rek
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« Reply #12 on: March 25, 2013, 08:41:13 AM »

Ansible/entangled communication: Instantaneous communication over any distance to the matching ansible device or entangled pair. (As a "skill" this could be an implant.)

Quantum divergence selection: The ability to see nearby divergent universes and merge into them. (For example, your party comes to a river but the bridge has been washed away in a storm. You can "see" a nearby universe in which the bridge is only damaged, so you enter that universe to cross the river.)
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Graham-
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« Reply #13 on: March 25, 2013, 10:54:56 PM »

you can go to the bathroom anywhere you want. no mess.

relive memories in VR.
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Alex Higgins
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« Reply #14 on: March 27, 2013, 01:10:04 PM »

Mechanics/engineering - for repairing/repogramming robots and the like
Stealth - through cloaking technology
Piloting
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Maud'Dib Atreides
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« Reply #15 on: March 29, 2013, 08:57:42 AM »

Quantum Leap
Transform into an invulnerable cloud of Quantum Gas
Re-materialize
Fusion/Fission (Alchemical)

Quantum Quantum Quantum
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Udderdude
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« Reply #16 on: March 30, 2013, 06:24:24 AM »

Quantum Leap
Transform into an invulnerable cloud of Quantum Gas
Quantum Quantum Quantum

Been playing Bioshock Infinite, have we?
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