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1025932 Posts in 41118 Topics- by 32719 Members - Latest Member: Darkmill

July 23, 2014, 12:07:12 PM
TIGSource ForumsDeveloperTechnical (Moderators: Glaiel-Gamer, ThemsAllTook)Moving beyond flash
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Author Topic: Moving beyond flash  (Read 818 times)
Udderdude
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« Reply #15 on: March 29, 2013, 08:07:25 AM »

Yeah I checked out the ones that used embedded ActiveX but I had some issues with it, namely that the user needs to install the ActiveX Flash player in order to run your game, and Mac/Linux/Web versions of your game won't be able to use any of the special features like right click capture anyway.  Also, if you want to target an older version of Flash, you're pretty much screwed.
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X-Tender
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« Reply #16 on: March 29, 2013, 04:12:16 PM »

You can detect/trap the right Mouse button since FP 11.2
http://www.leebrimelow.com/quick-tip-new-right-click-mouse-event/

Also when you use the Starling Framwork the Fullscreenmode would also be pretty fast.
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Martin 2BAM
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« Reply #17 on: April 01, 2013, 02:18:46 PM »

 My Word!

thanks!
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