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876880 Posts in 32834 Topics- by 24277 Members - Latest Member: aetherX

May 18, 2013, 01:00:48 AM
TIGSource ForumsDeveloperCreativeAudioShow us some of your music!
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Author Topic: Show us some of your music!  (Read 149827 times)
Jackson31
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« Reply #1440 on: July 21, 2012, 03:12:55 AM »

@mono fair enough on the bass. Yeah new chords sounds good.

I've just uploaded a collection of tracks i was working on in this kinda hip-hop/bass/electronic style... I'm definitely looking for feedback cos it's a style i love but i'm not all that experienced with it.

http://soundcloud.com/calumbowen/thingsimworkingon

I like the first thing, the sythns in particular are nice, but something about the overall mastering of all 3 sounds muffled to me, kinda like you're missing the high end or something.

Maybe try putting it through a good multi-band compressor to bring out the whole frequency spectrum
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Calum Bowen
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« Reply #1441 on: July 21, 2012, 05:27:16 AM »

hmmm! I definitely agree on the weak snare of the first one.

I'm finding it hard to get a hang of making the drums JUST right in that style... so thank you. You think just one clap is the best bet?

Thank you Jackson - i worked a while on making some of those sounds (especially the bass sounds) while others were NI's massive presets!  Wink

Multi-band compressor - thank you! I'll give it a try!
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Paprikaz
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« Reply #1442 on: July 21, 2012, 02:50:00 PM »

http://soundcloud.com/kinderellazero/the-silent-protagonist-music

I'll just leave this here :I
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paulhousemanmusic
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« Reply #1443 on: July 21, 2012, 04:43:23 PM »

Very nice, Paprikaz! I'm a huge JRPG fan and it really reminded me of those classic moments Smiley

While I'm at it, here's some of my music:

Original piece (Sky Legends)
http://www.youtube.com/watch?v=hxfPzK9kGBg

Turrican 2 Remix/Cover (more synthy than what I usually do)
http://www.youtube.com/watch?v=mqRF0jezbMA

And why not throw in another Wily's Castle remix?
http://www.youtube.com/watch?v=_4EdnpD0rqE

Paul
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Jackson31
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« Reply #1444 on: July 22, 2012, 03:38:02 AM »

I've been working on my mastering, in particular getting better control of the Subwoofer range frequencies,

if you have a sub, listen to this,
http://soundcloud.com/onethousandorcas/better-mastering

 Hand Shake Left tell me if you like the vibrations  Hand Shake Left
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Drakken
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« Reply #1445 on: July 23, 2012, 08:19:58 PM »

New one:

The Meadow

Piano piece. I picture it playing in the background on the title screen of a survival horror / adventure / suspense game. We see a peaceful-looking meadow, and grasses and flowers being blown by a gentle breeze. The camera follows a butterfly as it flits around. All looks calm. But wait... there's more here. Something isn't quite right. There's a tension in the air. Suddenly a darkness seems to permeate everything. The butterfly reaches the edge of a treeline, beyond which lies a darker area. Something happened here in the past... something very bad. And it may not be over...

(Poorly written, but that should give you an idea of what I'm picturing in my head)
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seagaia
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« Reply #1446 on: July 24, 2012, 05:52:01 AM »

New one:

The Meadow

Piano piece. I picture it playing in the background on the title screen of a survival horror / adventure / suspense game. We see a peaceful-looking meadow, and grasses and flowers being blown by a gentle breeze. The camera follows a butterfly as it flits around. All looks calm. But wait... there's more here. Something isn't quite right. There's a tension in the air. Suddenly a darkness seems to permeate everything. The butterfly reaches the edge of a treeline, beyond which lies a darker area. Something happened here in the past... something very bad. And it may not be over...

(Poorly written, but that should give you an idea of what I'm picturing in my head)

As a song alone, I saw the end as more of a wind and the entire song as calm. But, I think with the right visual design in a game, it could better give the sense you are going for.
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ArcueidSaber
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« Reply #1447 on: July 24, 2012, 05:38:42 PM »

Graduation
Or a school anthem, or something. I couldn't make my mind up Tongue
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Drakken
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« Reply #1448 on: July 24, 2012, 05:41:27 PM »

New one:

The Meadow

Piano piece. I picture it playing in the background on the title screen of a survival horror / adventure / suspense game. We see a peaceful-looking meadow, and grasses and flowers being blown by a gentle breeze. The camera follows a butterfly as it flits around. All looks calm. But wait... there's more here. Something isn't quite right. There's a tension in the air. Suddenly a darkness seems to permeate everything. The butterfly reaches the edge of a treeline, beyond which lies a darker area. Something happened here in the past... something very bad. And it may not be over...

(Poorly written, but that should give you an idea of what I'm picturing in my head)

As a song alone, I saw the end as more of a wind and the entire song as calm. But, I think with the right visual design in a game, it could better give the sense you are going for.

Thanks for the feedback! Perhaps the creepy sounds should have been louder to give the listener some more unease, then gotten louder as the song progressed (particularly once it turns minor)? Part of what I like about it is the contrast between the peaceful nature of the piano and the eerie sounds in the background.
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Woos
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« Reply #1449 on: July 25, 2012, 02:06:25 AM »

Graduation
Or a school anthem, or something. I couldn't make my mind up Tongue
I like this, but it didn't really remind me of school-y stuff, it's a little bit more tense than that to me... anyway, good job!

Here's a loop i made for a game that i don't think is being made anymore, or at least the dev stopped responding to emails so i guess i can just post it here: http://soundcloud.com/launchablesocks/testtrack
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Mono
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« Reply #1450 on: July 25, 2012, 07:53:56 AM »

I come home, lay down some drums and jam for a bit.

45 min work.

http://soundcloud.com/mntdth/be
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Calum Bowen
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« Reply #1451 on: July 25, 2012, 09:02:05 AM »

@mono - like it! It got my head bopping instantly. The melody at the start made me think of march of the dreadnoughts from FFXIII
Love the subtly extended chords at the end - it nearly sounds like the harmonic artefacts of the tone are producing complex chords but i think you played them - the F# in the second chord is a lovely dissonance. it's am7 right with the f#? I'm not too hot on chord names.

@woos - hahaha that sounds like a similar experience to mine with the same game and dev. After a little chasing up I was kindly rejected Cry hehe. I really like this track though. The timbres of the main instrument remind me of sigur ros. It's like a glock or a toy piano or something? What instrument is playing the main tune?

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Mono
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« Reply #1452 on: July 25, 2012, 11:28:24 AM »

@Calum Bowen jeez... I know less of chords than you. I'm pretty much all self-taught.
Would an "E m + D" be a valid answer?

Also I'm happy that you liked it!  Smiley

What did you think of the improvised notes on top? I don't play keyboard that well either but I hope it was good enough.
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Drakken
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« Reply #1453 on: July 25, 2012, 06:49:09 PM »

Something for fun:

http://soundcloud.com/drakken/phobos-doom-e1m1-remake

Remade the classic E1M1 theme from the original Doom using the Shreddage X and Shreddage Bass guitar sample libraries, and added a short little atmospheric intro.
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Woos
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« Reply #1454 on: July 26, 2012, 04:16:12 AM »

@woos - hahaha that sounds like a similar experience to mine with the same game and dev. After a little chasing up I was kindly rejected Cry hehe. I really like this track though. The timbres of the main instrument remind me of sigur ros. It's like a glock or a toy piano or something? What instrument is playing the main tune?
Ha, how about that. That game with the dog huh? I still have no idea what happened, he said he liked my stuff and he'd like to use it before he 'vanished'... anyway, i'm glad you liked the song =) the instrument you're referring to is actually a sample of a guitar believe it or not Wink
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