So, what is blue:I?blue:I will be a tile based sandbox game with a full level editor. The player will be able to draw their own levels very quickly and easily (as well as play through the ones with the game, or other user-created levels). The level editor will be capable of creating fast arcade style action similar to Gauntlet, as well as logic puzzles such as those used in Chips Challenge and Boulderdash. If there is enough interest I hope to increase the types of tiles available so as to allow more possibilities and more complexity in the puzzles and game.
Clues:blue:I is a
tile based game.
The player has the ability to shoot
fire arrows.
There will also be logic based
puzzles using different block types.
The levels will contain both branching and singular
paths to move within as the player explores the different levels.
The player will take the form of a blue
smiling face and will move from tile to tile in a similar manner to tile based games such as the many variants on
Boulderdash. However although tile based the tiles themselves will slide smoothly from one square to another.
Like
Wizard of Wor the player will be able to fire in multiple directions as they try to kill attacking monsters.
Inspired by
Dandy Dungeons (also the inspiration for the Gauntlet arcade game), blue:I will feature fast paced gauntlet style action using a tile system.
The levels can also contain
logic puzzles similar to
Chips Challenge with various tile types and logical rules (such as keys, doors, etc..)