So, what is blue:I?
blue:I will be a tile based sandbox game with a full level editor. The player will be able to draw their own levels very quickly and easily (as well as play through the ones with the game, or other user-created levels). The level editor will be capable of creating fast arcade style action similar to Gauntlet, as well as logic puzzles such as those used in Chips Challenge and Boulderdash. If there is enough interest I hope to increase the types of tiles available so as to allow more possibilities and more complexity in the puzzles and game.Clues:
blue:I is a tile
The player has the ability to shoot fire arrows
There will also be logic based puzzles
using different block types.
The levels will contain both branching and singular paths
to move within as the player explores the different levels.
The player will take the form of a blue smiling face
and will move from tile to tile in a similar manner to tile based games such as the many variants on Boulderdash
. However although tile based the tiles themselves will slide smoothly from one square to another.
Like Wizard of Wor
the player will be able to fire in multiple directions as they try to kill attacking monsters.
Inspired by Dandy Dungeons
(also the inspiration for the Gauntlet arcade game), blue:I will feature fast paced gauntlet style action using a tile system.
The levels can also contain logic puzzles
similar to Chips Challenge
with various tile types and logical rules (such as keys, doors, etc..)