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brog
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« Reply #15 on: October 16, 2008, 07:04:23 AM » |
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It's interesting that the "Rather Short" lengths are considerably shorter than the "Very Short" ones. Anyway, that's essentially a duplicate, so merge away!
More duplicates: Minigame Collection / Bunch o' games
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« Last Edit: October 16, 2008, 07:09:11 AM by brog »
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muku
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« Reply #16 on: October 16, 2008, 07:23:38 AM » |
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I took the liberty of making a poll so we can vote on these. Melly, if there's some reason I shouldn't have done that, feel free to delete it! I was just about to suggest that. 
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Melly
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« Reply #17 on: October 16, 2008, 07:37:17 AM » |
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Rejected by Nintendo -> Great idea. By the way, 'Best Gore' and 'Super Gore' sounds a lot like the same idea.  It's interesting that the "Rather Short" lengths are considerably shorter than the "Very Short" ones. Anyway, that's essentially a duplicate, so merge away!
More duplicates: Minigame Collection / Bunch o' games
Fix'd. I took the liberty of making a poll so we can vote on these. Melly, if there's some reason I shouldn't have done that, feel free to delete it! I don't see a problem with it. Though I think Derek was already decided on what the very next compo was gonna be. I'll PM him about it. And that's one bigass poll.
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Bennett
Jinky Jonky and the Spell of the Advergamez 3
Level 10
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« Reply #18 on: October 16, 2008, 07:39:43 AM » |
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If there are merges to be made, I guess you can either edit the poll, or we can just sum the votes together at the end.
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Melly
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« Reply #19 on: October 16, 2008, 07:45:21 AM » |
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If there are merges to be made, I guess you can either edit the poll, or we can just sum the votes together at the end.
Despite being a moderator I can't edit your poll.  I was wondering if you could remove these duplicates: Best Gore Rather Short Bunch'o games Thanks.
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moi
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« Reply #20 on: October 16, 2008, 08:01:05 AM » |
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There are many doublons: -many of these options seem to fall under the definition of a former more generic compo (Vgng,procedural,bootleg) for example this one "ASCII versions of stuff you wouldn't expect to see in ASCII." is part of bootleg demakes
-Most of the music suggestions seem to be able to be regrouped under two or even one generic designation
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lelebęcülo
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Bennett
Jinky Jonky and the Spell of the Advergamez 3
Level 10
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« Reply #21 on: October 16, 2008, 08:12:44 AM » |
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If there are merges to be made, I guess you can either edit the poll, or we can just sum the votes together at the end.
Despite being a moderator I can't edit your poll.  I was wondering if you could remove these duplicates: Best Gore Rather Short Bunch'o games Thanks. Done. Maybe you should sticky it? There are many doublons:
I don't see this as a problem. If it's obvious that two similar options both are getting a lot of votes, we can consider merging them. But if one or both gets very few votes, who cares?
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Melly
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« Reply #22 on: October 16, 2008, 08:20:31 AM » |
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I'll look into those suggestions later and see if I should merge them.
I haven't sickied the poll because I'm not very sure about it anymore. I personally would prefer if we discussed the ideas instead of faceless voting (which is also prone to exploits).
I'll leave it some more time, maybe ask Derek about it. I'm not sure making a compo about naked people is the best idea though, and those seem to be the most voted ideas right now. Doesn't look like it'd really make people be creative. It'd jsut be "make any game, just with naked people in it".
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mirosurabu
Guest
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« Reply #23 on: October 16, 2008, 10:16:24 AM » |
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Well, is this still supposed to be new idea pool or just a place to discuss what's already being suggested? Because I have an idea, which, after checking provided list, I didn't find already suggested. I'll feel free to post it here. I call the idea Graphics-Gameplay Trade off. It's basically remake competition, somewhat similar to "Demake Compo", but instead of expecting entrant to follow specific visual and control rules, all that is expected from the entrant is to remake modern (graphically-expensive) game and improve the gameplay. Simply, you have to choose modern (graphically-expensive) game and remake it in that way so that you move focus away from the expensive visual appearance to gameplay. Expensive 3D graphics should be replaced by simpler (but not necessarily uglier  ) visuals (3D should be allowed, as well) and the gameplay should be extended and improved. Examples: 1) Take "Assassin's Creed" and make it using cheaper (yet, still nice) 3D engine/artwork/physics (or 2D, but that way a lot of the gameplay might be lost, unless you take care for third dimension in some cool manner). Make sure that you match the core of the gameplay of the original game. In this case, make sure that you are aiming at stealth game which provides freedom to interact with as many environmental details as possible). And the final step should be to experiment with extending the gameplay. 2) Take "Sims 2" and make 2D version with much powerful gameplay. Add gameplay details like "control over conversation" and similar. 3) Get GTA back to basics, but improve the gameplay.
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Melly
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« Reply #24 on: October 16, 2008, 11:14:43 AM » |
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Yeah, this thread is still about posting your new ideas, as long as you checked the list to see if it hasn't already been suggested.
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c-foo peng
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« Reply #25 on: October 16, 2008, 11:18:52 AM » |
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I call the idea Graphics-Gameplay Trade off. It's basically remake competition, somewhat similar to "Demake Compo", but instead of expecting entrant to follow specific visual and control rules, all that is expected from the entrant is to remake modern (graphically-expensive) game and improve the gameplay.
Hrm... I saw the title and a completely different idea formed in my head. To me, a Graphics-Gameplay Trade-off could be an interesting competition based on either limiting the Graphics or the Gameplay of a game. The idea being, any game entered into the competition could either choose to focus on complex game mechanics paired with super simple art (a RTS focusing on the war between the squares and the triangles), or super simple game mechanics with complex art (pong with a prehistoric themed painted art style). Since many people are inclined one way or another, I think the results will be interesting and varied!
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KennEH!
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« Reply #26 on: October 16, 2008, 11:40:18 AM » |
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Graphic Switch - Take one game and switch the styles and graphics with another.
Ninja vs. Pirates
Same universe Compo I know crap name, but I think this is a really cool idea. Take one main universe, like say Samurai Pandas in The Wild West, and everyone would have to make a game with that in mind. Lot of potential for a god idea.
These would probably be made for the compo after next since a vote has already started.
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Madness takes its toll please have exact change.
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narasu
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« Reply #27 on: October 16, 2008, 11:43:32 AM » |
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Somewhat similar to what KennEH said, but with a little bit of a different idea:
Trade paint Each of the entrants gets a given time to make the graphics and basic concept for their own game. Every entrant needs to submit a package with all the images here on TIG. The packages get mixed up, and every entrant gets back a random package. Bound to bring hilarious mixtures.
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agj
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« Reply #28 on: October 16, 2008, 01:49:00 PM » |
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There's a similar idea to that 'trade paint' one already, Medieval. Blind cooperation contest. People are split into three (or more) groups with tasks like developing art assets, recording sound effects or developing a game engine (presumably with placeholder art). Then people are randomly selected from each group and have to combine their existing assets into a finished game. Hilarity ensues! What follows is a list of the ideas I voted for in that other thread. - Sprite hack, a two stage competition.
- Someone makes a piece of music and everyone has to use that music in their game.
- A 'games for your sweetie' competition
- Games for a charity compo
- Educational Software Compo
- Creative Design
- Textless Compo
- Missing Element
- Autobiographic games
- Paradigm Shift
- Very Short Games
- Goalless games competition
- Everyone is given a number of music files, and they have to use them in the game.
- Message games
- Creative Output Compo
Out of these I really have to stress my preference for the very short games idea, because many of us don't have the time to devote to a complex game, and not only would short games be more manageable to finish and polish, but it would also be easier for voters to sample the whole list. Also, there's something to be said about a tightly-packed game with no-nonsense, just the pure concept brought to its condensed zenith.
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moi
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« Reply #29 on: October 16, 2008, 06:16:35 PM » |
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Isn't "a self creating world" basically under PCG compo?
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lelebęcülo
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