Hello, I'm starting our devlog for The Traveler. The game is a 2D top down sci-fi roguelike in space inspired by games like Brogue and Spelunky. It's being developed for the Ouya game console and has been in slow development for several months but now we've ramped up a good team (mostly from the forums here) to make it happen.
Title: The Traveler
Genre: Roguelike
Game Engine: Unity 3D
Platforms: Ouya (launch), PC/Mac/Linux (planned)
Release: Early 2014 (beta launch), planned frequent updates
Design: Real time exploration with turn based combat.
Here's an early screenshot with some art, some placeholders:
In The Traveler your goal is to travel to as many sectors of space as possible before you die (permadeath). You'll explore each sector looking for the Nexus, a piece of alien technology that activates the Fringe which jumps the player to the next sector. In each sector you'll find resources to continue your journey, defeat aliens in tense ship to ship combat, and level up to upgrade your ship with new weapons and abilities.
We're very excited to be working on and sharing this project with you and will be updating this devlog often with our progress. I'd love to get feedback and ideas as we have more to share.
Thanks!