I have now played the game - for hours on end, I can tell you! Until I could no longer bear staying awake yesterday evening, in fact. I did indeed correctly reckon this to be just my type of game. So where do I start?
What got me at first, already in the video, was obviously the calm and wonderful mood. The night sky and the music wove this together in a wonderful way, and it was all several times more beautiful on the iPad screen than on YouTube. I didn't grow tired of the music after hours, either. It was anonymous in a good way. It felt like it stopped playing entirely sometimes, too. Did it?
Unfortunately, I couldn't access the help screen, for a reason I shall mention later, but it didn't take me too long to figure out how to work the game on my own, so it's fairly intuitive, which is good. Just experimenting with the new pieces in each level was fun. The relative freedom of rotating, extending or contracting and connecting pieces, and often having more than needed, was a great source of entertainment as well, allowing for many ways to try to solve the same problem, and I'm sure you haven't even yourself discovered or thought of all the possible ways to solve every level in your own game - something that can't be said for a lot of games.
I also liked the different types of levels, and the star system made me really stubborn and I just had to get three stars in the tricky levels like the time trials and the jumping levels. Great additions to already entertaining normal levels, which, of course, themselves come in great variation.
I'll keep playing this! You and your brother and whoever else has been involved have done an amazing job. I tweeted about the game and started following you. I don't have a very impressive amount of followers, but hopefully someone will be interested and pick the game up, too.
Also great were the sound effects. Very well chosen. The particles when hitting things and whatnot played very nicely together with these. Very appealing graphics and sounds and gameplay, thus making for a very appealing game! It was also amusing to find out that you're Finnish, since that's the language that my iPad is set to. That made it feel very "right" to see the word "Uusi" diagonally labelled across the application icon after download. \o/
Now, as for the misfortune mentioned, it was a crash. Two crash reports I have, in fact. One of them before I even got to starting the game, which may of course be a bad impression upon less enthusiastic and stubborn players than I. Before I started the game I wanted to check the controllers, and so I pressed the question mark icon in the main menu, only to find the application immediately crashing.
The second crash was, I think, also related to instructions, but the in-game ones, where you flip through five pages (I didn't intentionally bring these up, but hit the button to do so by mistake, so I don't really know what it was, but I think it was in-game instructions
). When I pressed the "next" button at the fifth page, the game crashed.
However, my car was still saved, and this was also the case when I ran out of battery in the iPad right in the middle of a level and the device shut down; the car was still there after reboot when I had plugged it in - great job on that.
I guess the only real suggestion I have is that it would be fun to see some more dynamics in the character and have the face react in various was to being thrown and bumped all over the place. It looks kind of funny to see no reactions to such turbulence. I love this game!