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999317 Posts in 39213 Topics- by 30620 Members - Latest Member: blockerz

April 23, 2014, 05:13:03 AM
TIGSource ForumsFeedbackDevLogsOh No Conkers At It Again!
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Author Topic: Oh No Conkers At It Again!  (Read 2631 times)
Conker
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ya ya ya. ッ


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« Reply #45 on: April 27, 2013, 08:53:32 AM »

Why not retain the game design and just develop a new aesthetic?

I could do that...

Why didn't I think of that? Bahaha. Brilliant.

Edit:

Or maybe...

i'll come back to you guys in a bit. I got some thinking to do.
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Dr. Cooldude
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« Reply #46 on: April 27, 2013, 08:54:09 AM »

:D
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Conker
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« Reply #47 on: April 27, 2013, 09:14:18 AM »

i take this all back
« Last Edit: May 04, 2013, 10:07:32 PM by Conker » Logged

moi
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« Reply #48 on: April 27, 2013, 12:08:32 PM »

stop being self conscious and keep working,

"the work of an artist is like the crawling of a rat digging through mud and feces, but the light is at the end"
      --Chomsky





If the art is too much work, then hire artists, that might be the problem
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subsystems   subsystems   subsystems
Conker
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« Reply #49 on: May 04, 2013, 10:06:26 PM »



Oh and I weeaboo'd up the first post.
« Last Edit: May 04, 2013, 10:22:31 PM by Conker » Logged

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