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1057461 Posts in 42961 Topics- by 34894 Members - Latest Member: ReverendTed

October 25, 2014, 08:24:27 PM
TIGSource ForumsDeveloperBusinessHave you ever exhibited at PAX Prime? If so, how much?
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Author Topic: Have you ever exhibited at PAX Prime? If so, how much?  (Read 4282 times)
Mittens
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« on: April 04, 2013, 07:19:29 PM »

I'm thinking it would be awesome to show Kingdoms Rise at PAX prime this year, but i have no idea how much money that would cost.

Has anyone here exhibited games there? If so, what did you pay for an exhibitor stand?
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team_q
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« Reply #1 on: April 05, 2013, 01:32:37 PM »

Try to get into the indie mega booth, probably the biggest bang for your buck, otherwise, I'm not sure they haven't announced the prices yet.
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« Reply #2 on: April 05, 2013, 05:47:09 PM »

The indie megabooth is only a part of PAX East IFAIK (which has already passed for this year)
the reason I'm asking this question is because they never will release the prices of exhibiting at pax prime, the only way to know what each exhibitor paid for their spot is to ask
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« Reply #3 on: April 05, 2013, 11:19:19 PM »

If you look at the about page it looks like there was an indie megabooth at PAX Prime in 2012.  So I imagine it would be back this year.

« Last Edit: April 05, 2013, 11:43:43 PM by erik » Logged

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Mittens
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« Reply #4 on: April 06, 2013, 12:51:42 AM »

If you look at the about page it looks like there was an indie megabooth at PAX Prime in 2012.  So I imagine it would be back this year.

Even so, with "50+ developers" in the one "megabooth" I imagine it would be a terribly cramped way to exhibit, I still want to hear about prices for a proper dedicated exhibitor spot
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« Reply #5 on: April 06, 2013, 12:53:22 AM »

Does anyone here know phil fish personally? I saw him exhibiting at pax in that documentary about fez and meat boy, get him to answer my question pliz, thanks.
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« Reply #6 on: April 06, 2013, 10:28:23 AM »

Phil Fish didn't secure the deal for the PAX spot, that was Trap Door Games, http://www.trapdoorinc.com/#games

Or, just email the PAX organizers directly, you would have to if you wanted space, so might as well get the ball rollin'
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« Reply #7 on: April 06, 2013, 04:51:20 PM »

Phil Fish didn't secure the deal for the PAX spot, that was Trap Door Games, http://www.trapdoorinc.com/#games

Or, just email the PAX organizers directly, you would have to if you wanted space, so might as well get the ball rollin'

Yeah, I've already emailed them days ago, I've still got no reply, that's why I'm asking here in the meantime
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« Reply #8 on: April 06, 2013, 06:16:07 PM »

The Indie Mega Booth does exhibit at PAX Prime, as Eric said. In terms of space, it's no different than a normal exhibitor's space; the only difference is that all of your neighbors are other indie devs and there are some space-wide Mega Booth marketing materials as well. There is a slight price break for exhibiting with the IMB, but this last show it was too big to get any sponsorships which is where the huge savings can occur.

The smallest space you can get is a 10x10; the prices vary show to show, but expect it to be $1600-$2000 for the space. Unfortunately, that is only the beginning of the costs. Rentals for TVs, tables, chairs, etc. are really expensive. Shipping your own stuff and paying drayage fees is also expensive, so if you can hand carry your own stuff that's the best way to save money. The electricity will run you $100 for the minimum and goes up from there. Hopefully you don't require internet, because getting a line to your booth can be more expensive than the booth itself. (The building wi-fi is basically unusable during the show.)

So if you can bring your own TV/stand and can get by with the bare minimum they provide, you can probably just spend about $2200 for a 10x10. Not sure if you want to print a banner, info cards, buttons, or whatever, but if you do, this thread has some useful details in it.
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Mittens
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« Reply #9 on: April 06, 2013, 10:36:46 PM »

The Indie Mega Booth does exhibit at PAX Prime, as Eric said. In terms of space, it's no different than a normal exhibitor's space; the only difference is that all of your neighbors are other indie devs and there are some space-wide Mega Booth marketing materials as well. There is a slight price break for exhibiting with the IMB, but this last show it was too big to get any sponsorships which is where the huge savings can occur.

The smallest space you can get is a 10x10; the prices vary show to show, but expect it to be $1600-$2000 for the space. Unfortunately, that is only the beginning of the costs. Rentals for TVs, tables, chairs, etc. are really expensive. Shipping your own stuff and paying drayage fees is also expensive, so if you can hand carry your own stuff that's the best way to save money. The electricity will run you $100 for the minimum and goes up from there. Hopefully you don't require internet, because getting a line to your booth can be more expensive than the booth itself. (The building wi-fi is basically unusable during the show.)

So if you can bring your own TV/stand and can get by with the bare minimum they provide, you can probably just spend about $2200 for a 10x10. Not sure if you want to print a banner, info cards, buttons, or whatever, but if you do, this thread has some useful details in it.

OK cool, well if that's the case I'll definitely ask about the indie booth (if PAX get back to me) About 2k is what I was expecting a booth to cost i guess.

Out of curiosity, are you speaking from experience when you are saying these figures? Or that's what you've heard from other people who have exhibited?
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randomshade
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« Reply #10 on: April 07, 2013, 07:33:18 AM »

Exhibited at PAX Prime last year and PAX East this year.
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Mittens
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« Reply #11 on: April 09, 2013, 06:23:04 AM »

That's cool, did you think it was worth the money? exhibiting?
As I've never had the opportunity to exhibit at a trade show before I'm kind of skeptical as to how effective it is and if it would bring enough of a benefit to warrant all the money?

Also, what game(s) did you show?
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randomshade
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« Reply #12 on: April 09, 2013, 07:23:30 AM »

We showed Delver's Drop both times - the first time it was a very limited tech demo and this past event we had more of a polished vertical slice. It was definitely worth it for us: almost all of the press coverage and contacts we have originated from the expo so we would not be where we are right now without it. In terms of building up a direct fanbase with expo goers, we had about 4000 total newsletter sign ups (1000 from Prime, 3000 from East) which I think is pretty good for a small booth of a relatively unknown game.

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« Reply #13 on: April 09, 2013, 10:46:29 AM »

Did you contact PAX directly to get space at the Indie Mega-Booth?
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« Reply #14 on: April 09, 2013, 11:22:44 AM »

No, the mega-booth is its own separate thing. I usually just direct folks who are interested to Kelly (the organizer/manager), but as of 5 minutes ago there is an actual email for dev inquiries: [email protected]
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« Reply #15 on: April 10, 2013, 04:04:59 AM »

Wow! 4000 newsletter signups!? that's amazing, I think getting a following like that would easily be worth the money.

Also, thank you for the email, I just sent a message to it! (hopefully I hear back from this one Tongue)
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« Reply #16 on: April 11, 2013, 01:27:44 AM »


Turns out your mate Kelly is actually the person on the other end of that email, and he's already responded!
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« Reply #17 on: April 11, 2013, 07:09:14 AM »

Kelly is a she just FYI  Grin But glad she got back to ya so quick. See ya at Prime Smiley
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Mittens
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« Reply #18 on: April 18, 2013, 01:03:37 AM »

Sad
I finally got a reply for the main PAX guys, they told me all the exhibitor stands are sold out already.

I'm still talking with Kelly about getting into the indie megabooth, but she said they already have more applicants than places, so I'm starting to think I'm going to miss out on everything this year Sad
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Mittens
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« Reply #19 on: June 05, 2013, 03:07:35 AM »

Well... I'm digging up this thread to have a cry that I was just rejected from being part of the PAX Prime indie megabooth as well as rejected from the PAX Aus indie booth

Guess I'm not going anywhere this year...  Hand Thumbs Up Left
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