melos
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« Reply #60 on: May 24, 2013, 05:56:10 PM » |
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play hydlide 2
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mushbuh
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« Reply #61 on: May 24, 2013, 07:57:49 PM » |
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mushbuh
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« Reply #62 on: May 25, 2013, 08:59:23 PM » |
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workin on a demo
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CryingGhost
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« Reply #63 on: May 26, 2013, 10:03:04 AM » |
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workin on a demo It must be really awkward to have an elevator as the main entrance to your room. Someone could just like, walk in.
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RedPandaWasTaken
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« Reply #64 on: May 26, 2013, 10:10:55 AM » |
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<image> workin on a demo
Cute, I like the little orange Game Cube :3 Will you be making a little game to be played inside your game like YN?
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mushbuh
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« Reply #65 on: May 26, 2013, 11:48:07 AM » |
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yep yep yep, maybe a couple different ones
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RedPandaWasTaken
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« Reply #66 on: May 26, 2013, 11:50:53 AM » |
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yep yep yep, maybe a couple different ones
What about adding new games. As DLC. 5$ for each game within the game. 15$ for pre-order of the game and receive the first game within the game for free otherwise you have to buy it.
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mushbuh
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« Reply #67 on: May 28, 2013, 09:33:38 AM » |
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yep yep yep, maybe a couple different ones
What about adding new games. As DLC. 5$ for each game within the game. 15$ for pre-order of the game and receive the first game within the game for free otherwise you have to buy it. and if you find games in the game that have been used you have to pay a fee to use them I think i've achieved the optimal moe level time to work on the elevator, the super fun multi dimensional elevator http://tindeck.com/listen/atrk
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Belimoth
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« Reply #68 on: May 28, 2013, 10:17:48 AM » |
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and if you find games in the game that have been used you have to pay a fee to use them
Dunno if I posted in here yet but I have been _ watching and it looks nice.
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Rayiner
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« Reply #69 on: May 28, 2013, 11:52:36 AM » |
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What about demo?
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mushbuh
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« Reply #70 on: May 28, 2013, 01:08:54 PM » |
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What about demo? I'm working on it! I'd love to be able to get a good polished demo out within the next few months. I pretty much just need to create content at this point. It's my super cool unrealistic dream to be able to snag an indie table at magfest next year
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RedPandaWasTaken
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« Reply #71 on: May 28, 2013, 02:11:26 PM » |
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I'm working on it! I'd love to be able to get a good polished demo out within the next few months. I pretty much just need to create content at this point. It's my super cool unrealistic dream to be able to snag an indie table at magfest next year Being a dream and all that you could just put it in the game as a stage ;^)
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CryingGhost
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« Reply #72 on: May 29, 2013, 07:25:39 PM » |
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mushbuh
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« Reply #73 on: May 30, 2013, 07:02:45 AM » |
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dialougugureuge thanks, my friend rapped to it for some reason - http://tindeck.com/listen/kpzk probably nsfw advanced TRANSPARENCY technology
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CryingGhost
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« Reply #74 on: May 30, 2013, 06:14:37 PM » |
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Zeredek
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« Reply #75 on: May 30, 2013, 10:25:33 PM » |
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hi mush
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mushbuh
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« Reply #76 on: May 31, 2013, 10:50:19 AM » |
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Rayiner
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« Reply #77 on: May 31, 2013, 12:17:24 PM » |
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I seriously can't wait till first relase
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mushbuh
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« Reply #78 on: May 31, 2013, 06:26:33 PM » |
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I seriously can't wait till first relase s o o n
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mushbuh
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« Reply #79 on: May 31, 2013, 07:17:29 PM » |
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Working on a file system for storing items, their descriptions, size, etc. HOPEFULLY, this will make it a lot easier to localize, and allow for modding
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