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287761 Posts in 9135 Topics- by 6767 Members - Latest Member: sarj269

November 21, 2009, 04:09:25 AM
TIGSource ForumsCommunityCompetitionsOld CompetitionsCommonplace BookThe Museum [FINISHED]
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Author Topic: The Museum [FINISHED]  (Read 6253 times)
Hideous
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« on: October 18, 2008, 05:58:51 AM »


190 Primal mummy in museum — awakes and changes place with visitor.




As you soon find out, your trip to the museum got you more than you bargained for...

Downloads:
WINDOWS PACKAGE (using Windows Glulxe)
OS X INTERPRETER
Separate Glulx Story File (for use with own interpreter)
Official soundtrack

Please, oh please, tell me if you find any bugs Gentleman
« Last Edit: November 28, 2008, 03:31:19 PM by Hideous » Logged

cyber95
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« Reply #1 on: October 18, 2008, 07:59:08 AM »

I was expecting you to use one of the ideas that had your name in it.
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« Reply #2 on: October 18, 2008, 08:03:35 AM »

I'd have a lot of choices then, yes, but this gave me a bunch of ideas.
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« Reply #3 on: October 18, 2008, 10:29:15 AM »

Progress report: Source contains 876 words, 4 rooms, and 9 things so far. Progress is steady (well, it's the first day, but hey.).
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« Reply #4 on: October 18, 2008, 03:10:48 PM »

Screenshot:



 Well, hello there!

In other news: Source code size doubled!
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« Reply #5 on: October 19, 2008, 07:30:50 AM »

It seemed interesting, but oh, how wrong I was...

This kinda makes it sound like the game is just walking around in an utterly dull museum exhibit, where nothing ever happens.  Perhaps you ultimately die of old age or something.

I'd say getting replaced by an ancient mummy would be a pretty interesting experience.  Horrifying, yes, but still interesting.
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« Reply #6 on: October 19, 2008, 07:39:01 AM »

I guess you're right about that. Luckily, it's not an image and is still changeable Gentleman

In other news: I have about 2500 words jotted down now. This is going well!
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Hideous
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« Reply #7 on: October 19, 2008, 09:46:08 PM »

I need someone who's experienced with playing IF to test for me. To look for 'queer' stuff, and such. PM me?
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« Reply #8 on: October 19, 2008, 10:54:19 PM »

It seemed interesting, but oh, how wrong I was...

This kinda makes it sound like the game is just walking around in an utterly dull museum exhibit, where nothing ever happens.  Perhaps you ultimately die of old age or something.

I'd say getting replaced by an ancient mummy would be a pretty interesting experience.  Horrifying, yes, but still interesting.

Nothing in the premise mandates that the PC be the visitor who is replaced... this could always be a whodunnit... spot the switcheroo'd Mummy before it strikes again (and takes a new body)...
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Hideous
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« Reply #9 on: October 19, 2008, 11:48:07 PM »

... No, the PC does switch with the mummy Tongue
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« Reply #10 on: October 20, 2008, 12:03:53 AM »

... No, the PC does switch with the mummy Tongue

You should get to control the mummy thereafter, and watch as the mummy gradually becomes aware, to its own horror, that it is being controlled by some outside force (namely, the player  Cheesy )
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« Reply #11 on: October 20, 2008, 12:19:37 AM »

No, he just physically switches places with the mummy. I've gotten way too far to have that in the game now. Tongue
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« Reply #12 on: October 22, 2008, 12:21:26 PM »

UPDATE: The game is now winnable! Cheesy

As in, there's a "yay you won" screen, that you can get to, but that doesn't mean I am done. Source is now 4000 words Grin
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« Reply #13 on: October 22, 2008, 08:27:35 PM »

UPDATE: The game is now winnable! Cheesy

As in, there's a "yay you won" screen, that you can get to, but that doesn't mean I am done. Source is now 4000 words Grin

Here's the demo version:


#include <stdio.h>

int main(int argc, char* argv[]) {
    printf("Yay, you won!\n");
    return 0;  /* return code indicates that you won */
}
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« Reply #14 on: October 23, 2008, 03:18:10 AM »

Code:
When Winning begins:
     end the game in victory.

It's inform, not C Wink
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