Finished! And posted with just ten minutes to spare
Windows XP or Vista
DirectX 9.0c (At least the August 2008 update!)
Some kind of hardware accelerated graphics card
Jump with Z
Shoot with X
Full controls and credits in readme.txt
For folks who can't get this to run even after updating your DirectX, here's a no-sound version:
--------------186 Thing from sea—in dark house, man finds doorknobs etc. wet as from touch of something. He has been a sea-captain, and once found a strange temple on a volcanically risen island.
An old ship captain wakes in his home one night to strange noises. When he goes to investigate, he's greeted by a horror from his past
. The story will span ten years. Most of the gameplay will take place as a flashback.
It'll be a pretty no-frills platformer (jump and shoot) with a few cutscenes for story. I'll just gut one of my current project's platforming engines and use that.
I'll also be taking a few elements from some of the other Commonplace Book entries and melding them into the story. After finally locking in on the subject, the story took shape in my head rather quickly, and I can (hopefully) accomplish it in a relatively small game. I'll keep the bulk of the story secret (wouldn't want to spoil anything
) but I'll probably have an engine test up tonight or tomorrow.
Not much to show for now except a few sprites (critiques welcome, I'm not much of a sprite artist):