Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1056227 Posts in 42892 Topics- by 34842 Members - Latest Member: smoofano

October 22, 2014, 06:20:11 PM
TIGSource ForumsDeveloperCreativeAudioludum dare for videogame music.
Pages: [1]
Print
Author Topic: ludum dare for videogame music.  (Read 509 times)
Daniel P. (Est. Evergreen)
Level 1
*



View Profile WWW Email
« on: April 29, 2013, 03:00:39 AM »

Is there something like the ludum dare but for videogame music?

I have a couple of friends who were participating in this and it think is probably a lot of fun. Do you guys now if something similar exists for videogame music/normal music? If it doesn't maybe we could try creating something like this and making it global famous Wink

I know we have this tig contest but doing it very fast (in a weekend) would also be fun.
Logged

ZackParrish
Level 3
***



View Profile WWW Email
« Reply #1 on: April 29, 2013, 01:50:20 PM »

There was some ridiculous website someone made once called "MIDI Wars", where composers would "compete" against each other, but there was no actual theme or criteria involved.  Was a pretty poorly organized site. :p
Logged

mono
Level 10
*****



View Profile
« Reply #2 on: April 29, 2013, 01:53:38 PM »

Otherwise you could participate in these contests.

http://forums.tigsource.com/index.php?topic=33128.0

Maybe we should do a music jam sometime.
Logged

vibe_crc
Level 0
*


Silent Owl


View Profile WWW Email
« Reply #3 on: April 29, 2013, 08:55:14 PM »

Is there something like the ludum dare but for videogame music?

I have a couple of friends who were participating in this and it think is probably a lot of fun. Do you guys now if something similar exists for videogame music/normal music? If it doesn't maybe we could try creating something like this and making it global famous Wink

I know we have this tig contest but doing it very fast (in a weekend) would also be fun.

I took a part in demoscene-related activity for some time.. It wasn't unusual for audio/music guys there to compete with each other in short contests where you need to compose a music track in a limited time, using a proposed theme or a sample pack. The time limit usually varied from an hour to a day.

This was pretty fun.
Logged
Drakken
Level 0
***



View Profile WWW
« Reply #4 on: April 30, 2013, 08:17:43 AM »

I took a part in demoscene-related activity for some time.. It wasn't unusual for audio/music guys there to compete with each other in short contests where you need to compose a music track in a limited time, using a proposed theme or a sample pack. The time limit usually varied from an hour to a day.

This was pretty fun.

I'd definitely be down for something like this. I mean I know we have the biweekly themed composition contest, but having an hour-long compo each week would be fun, and I'm sure it would help people to stretch and grow.
Logged

Drakken's Soundcloud - Check out my original game music and other tunes!
Daniel P. (Est. Evergreen)
Level 1
*



View Profile WWW Email
« Reply #5 on: April 30, 2013, 08:43:28 AM »

Wow, but one hour seems far too little for me. Maybe 4 hours?

Also the problem of less than 24 hours is that we have different time zones Sad
Logged

Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic