is an action RPG where you always move east. Only victory can stop you - or death.-- Newest Screenshot: ---- Original post: --
Development began last week. I had the idea last Sunday at the end of Ludum Dare 26. The theme was minimalism and this would be a minimalist RPG. As I had already finished my LD game, I had no time to finish this one, but I will now.
Below is a recap of my progress so far.
This was the first mockup:
A 3x3 tiles map, some stats, items, enemies. The idea was that the player could only move up or down, so in that image he could either fight the goblin or enter the castle. Then I started coding (in Flash) the basics: tile generation and movement:
I added a character which could be moved up and down:
Needing more space for the UI, I played around and decided it was best to make it horizontal, and replaced the placeholder graphics in the prototype with my mockup graphics:
After that, a bunch of stuff was added. UI changes, enemies, animations, screen shake, HP loss and regen, speeding up and slowing down, and a landscape view that shows where you are in relation to your goal:
Such is the current state of the game. I made the logo today to put it in the beginning of this thread.
There's still much left to do, let me know if you have any suggestions or comments (