siskavard
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« Reply #1200 on: August 24, 2015, 04:51:19 PM » |
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new enems!
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fall_ark
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« Reply #1201 on: August 24, 2015, 05:21:23 PM » |
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Is that a chocolate bunny next to a hair dryer. Because I feel nervous.
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Chinese localizer and influencer. Translated Dead Cells, Slay the Spire, The Count Lucanor, Katana Zero, Dicey Dungeons, and involved in the localization of Reigns, The Curious Expedition, Desktop Dungeons, etc. If you have questions about Chinese loc and publishing etc., find me at Twitter @SoM_lo
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siskavard
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« Reply #1202 on: August 24, 2015, 05:21:45 PM » |
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the mud bunnies will split into two when zapped!
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siskavard
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« Reply #1203 on: August 25, 2015, 09:00:56 AM » |
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toying around with destructible terrain + exploding kitties there was a 10% chance the sprout at the bottom would spawn an enemy (nice)
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siskavard
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« Reply #1204 on: August 25, 2015, 09:42:45 AM » |
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Franklin's Ghost
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« Reply #1205 on: August 26, 2015, 04:45:02 AM » |
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Nice to see the gameplay progressing so quickly. Liking the new characters also.
Was wondering if you'd thought of throwing in a slight up and down waver when your hovering?
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siskavard
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« Reply #1206 on: August 26, 2015, 09:06:18 AM » |
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he wobbles up & down a bit just in the animation, it might be fun to have him do it in the player controller to see how that feels just found out radsock destroys geometry, had some fun with it. yay bugs!
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oldblood
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« Reply #1207 on: August 26, 2015, 10:31:50 AM » |
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Making really awesome progress!
...If this game doesnt have a dopefish hidden somewhere in it, I will be really disappointed...
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siskavard
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« Reply #1208 on: August 26, 2015, 02:11:22 PM » |
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best i can do is the Dadfish
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oldblood
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« Reply #1209 on: August 26, 2015, 03:02:05 PM » |
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best i can do is the Dadfish This will do nicely...
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Moth
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« Reply #1210 on: August 26, 2015, 03:14:40 PM » |
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siskavard you are so awesome. Gorgeous looking game, wonderful animations. Cloudface is an inimitably joyous player character.
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siskavard
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« Reply #1211 on: August 26, 2015, 03:50:29 PM » |
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awe, thanks moth!
im looking forward to Creepy Castle
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Moth
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« Reply #1212 on: August 26, 2015, 04:07:32 PM » |
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Aww, thank you, that's an honor! <3
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siskavard
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« Reply #1213 on: August 26, 2015, 04:12:08 PM » |
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Moth
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« Reply #1214 on: August 26, 2015, 04:14:18 PM » |
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An army!! <3
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ProgramGamer
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« Reply #1215 on: August 26, 2015, 04:14:54 PM » |
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I actually laughed out loud at that! Bravo!
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siskavard
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« Reply #1216 on: August 28, 2015, 12:36:30 PM » |
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a bit of our new process, importing our design sketches into Unity & literally building geometry over top seems to be working!
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team_q
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« Reply #1217 on: September 01, 2015, 06:21:41 AM » |
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Just like real 3d modeling!
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blekdar
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« Reply #1218 on: September 01, 2015, 08:16:58 AM » |
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Aww, thank you, that's an honor! <3 My god, I want to see this used somehow. This is so good. I don't think I've chimed in this thread before siskavard. Cloudface looks awesome. You're awesome. Keep being awesome.
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siskavard
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« Reply #1219 on: September 02, 2015, 09:58:08 AM » |
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thank you blek! some enemy concepts
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