Pencerkoff
CCCP
Level 2

Posts: 221
Hello I am Pencerkoff
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« on: October 19, 2008, 09:44:36 AM » |
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Hello this is Pencerkoff back for first time since VGNG Doorror v1.3 (11.34 MB) (Official Competition Version: v1.2)http://www.mediafire.com/?sharekey=9154ebcd87fa3a19d2db6fb9a8902bdav1.3 has 2 new levels, including a boss in level 14. Every level is playable from the High Scores menu, old save games should still work. 17 Doors found mysteriously open and shut etc.—excite terror I haven't worked out exactly how doors will open mysteriously, but the object of each round is to kill the monster using light. This will be puzzle game involving light switches and doors and maybe bear traps or lasers.  -PENCERKOFF
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« Last Edit: December 13, 2008, 05:00:20 PM by Pencerkoff »
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Synnah
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« Reply #1 on: October 19, 2008, 10:48:33 AM » |
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YES. I'm glad you're entering this!
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"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood. My music. Will compose for free!
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Tanner
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« Reply #2 on: October 19, 2008, 11:05:28 AM » |
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Everyone, go home. The PENCERKOFF is going to win.
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moi
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« Reply #3 on: October 19, 2008, 11:17:48 AM » |
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But the PENCERKOFF is temporal.
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xerus
Vice President of Marketing, Romeo Pie Software
Level 10

Posts: 2018
It's pronounced eckserus.
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« Reply #4 on: October 20, 2008, 11:12:34 AM » |
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He comes and goes, like a feather in the wind... I look forward to this.
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Don Andy
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« Reply #5 on: October 20, 2008, 11:13:12 AM » |
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This looks surprisingly compelling.
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Pencerkoff
CCCP
Level 2

Posts: 221
Hello I am Pencerkoff
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« Reply #6 on: October 21, 2008, 01:25:56 PM » |
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Hello this is Pencerkoff  I got my engine going, now to make game part. I think my game will have monsters that die in different ways. The main puzzle will be knowing which doors to keep open/shut as well as which lights to have on. Should have other items to work with for fun. Commonplace quote has doors opening or closing without you maybe some doors won't stay shut or open randomly. Depends on how that ruins the puzzle. I need help with game name, last game I had sloth in title, and nobody told me this was animal until late. Help please. -PENCERKOFF
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PHeMoX
Level 2
 
Posts: 236
"All bugs are belong to us."
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« Reply #7 on: October 21, 2008, 02:03:52 PM » |
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Very interesting stuff! 
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"Fun is rule."
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Matias Kallio
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« Reply #8 on: October 21, 2008, 02:08:47 PM » |
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cant wait for this!
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moi
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« Reply #9 on: October 21, 2008, 06:51:27 PM » |
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potentially winner 
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Tanner
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« Reply #10 on: October 21, 2008, 07:36:10 PM » |
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COME ON PEOPLE, THE MAN NEEDS A NAME!
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Pishtaco
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« Reply #11 on: October 21, 2008, 09:37:32 PM » |
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Looks good. Shouldn't it be that the doors opening and shutting by themselves gives you some, maybe distorted, information about the monster?
"Open and Shut" "Mysteriously Open and Shut" "Excite!:Terror"
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Pencerkoff
CCCP
Level 2

Posts: 221
Hello I am Pencerkoff
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« Reply #12 on: October 21, 2008, 10:13:11 PM » |
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Hello this is Pencerkoff again Looks good. Shouldn't it be that the doors opening and shutting by themselves gives you some, maybe distorted, information about the monster?
"Open and Shut" "Mysteriously Open and Shut" "Excite!:Terror"
I like "Open and Shut". My roommate said "Door Jam" but I not really know if that good or bad. I was thinking "Doorror" like Door + Terror, but I do not think that works. Might have a demo soon that's a simple puzzle game where you turn off all the lights. It does not sound hard, but even I can't do it yet. Working on that. -PENCERKOFF
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TheMeatyBall
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« Reply #13 on: October 22, 2008, 08:12:43 AM » |
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I was thinking "Doorror" like Door + Terror, but I do not think that works.
Doorror sound like music in my ears!
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nayon
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« Reply #14 on: October 22, 2008, 08:37:35 AM » |
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Dhoorror.
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