Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

287733 Posts in 9134 Topics- by 6763 Members - Latest Member: registeredjustforthispost

November 21, 2009, 01:17:40 AM
TIGSource ForumsCommunityCompetitionsOld CompetitionsCommonplace BookDoorror v1.3 [FINISHED] (Two New Levels)
Pages: [1] 2 3 ... 5
Print
Author Topic: Doorror v1.3 [FINISHED] (Two New Levels)  (Read 16415 times)
Pencerkoff
CCCP
Level 2
*
Posts: 221


Hello I am Pencerkoff


View Profile
« on: October 19, 2008, 09:44:36 AM »

Hello this is Pencerkoff back for first time since VGNG

Doorror v1.3 (11.34 MB)  (Official Competition Version: v1.2)
http://www.mediafire.com/?sharekey=9154ebcd87fa3a19d2db6fb9a8902bda
v1.3 has 2 new levels, including a boss in level 14.  Every level is playable from the High Scores menu, old save games should still work.

17 Doors found mysteriously open and shut etc.—excite terror



I haven't worked out exactly how doors will open mysteriously, but the object of each round is to kill the monster using light.  This will be puzzle game involving light switches and doors and maybe bear traps or lasers.



-PENCERKOFF
« Last Edit: December 13, 2008, 05:00:20 PM by Pencerkoff » Logged
Synnah
Level 7
**
Posts: 743


La la la la - oh, what fun!


View Profile WWW Email
« Reply #1 on: October 19, 2008, 10:48:33 AM »

YES. I'm glad you're entering this!
Logged

"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood.

My music. Will compose for free!
Tanner
Level 10
*****
Posts: 2510


It's the smoooooke!


View Profile
« Reply #2 on: October 19, 2008, 11:05:28 AM »

Everyone, go home.
The PENCERKOFF is going to win.
Logged
moi
Level 10
*****
Posts: 4598



View Profile
« Reply #3 on: October 19, 2008, 11:17:48 AM »

But the PENCERKOFF is temporal.
Logged
xerus
Vice President of Marketing, Romeo Pie Software
Level 10
*
Posts: 2018


It's pronounced eckserus.

Storm+X+MH
View Profile WWW
« Reply #4 on: October 20, 2008, 11:12:34 AM »

 He comes and goes, like a feather in the wind...  I look forward to this.
Logged

Don Andy
Level 10
*****
Posts: 1915


Andreas Kämper, Dandy, Tophat Andy


View Profile Email
« Reply #5 on: October 20, 2008, 11:13:12 AM »

This looks surprisingly compelling.
Logged
Pencerkoff
CCCP
Level 2
*
Posts: 221


Hello I am Pencerkoff


View Profile
« Reply #6 on: October 21, 2008, 01:25:56 PM »

Hello this is Pencerkoff



I got my engine going, now to make game part.  I think my game will have monsters that die in different ways.  The main puzzle will be knowing which doors to keep open/shut as well as which lights to have on.  Should have other items to work with for fun.

Commonplace quote has doors opening or closing without you maybe some doors won't stay shut or open randomly.  Depends on how that ruins the puzzle.

I need help with game name, last game I had sloth in title, and nobody told me this was animal until late.  Help please.

-PENCERKOFF
Logged
PHeMoX
Level 2
**
Posts: 236


"All bugs are belong to us."


View Profile WWW
« Reply #7 on: October 21, 2008, 02:03:52 PM »

Very interesting stuff!  Cool
Logged

"Fun is rule."
Matias Kallio
Level 10
*****
Posts: 1032


POLICEDANCECLUB


View Profile Email
« Reply #8 on: October 21, 2008, 02:08:47 PM »

cant wait for this!
Logged
moi
Level 10
*****
Posts: 4598



View Profile
« Reply #9 on: October 21, 2008, 06:51:27 PM »

potentially winner Beer!
Logged
Tanner
Level 10
*****
Posts: 2510


It's the smoooooke!


View Profile
« Reply #10 on: October 21, 2008, 07:36:10 PM »

COME ON PEOPLE, THE MAN NEEDS A NAME!

Logged
Pishtaco
Level 4
****
Posts: 455



View Profile
« Reply #11 on: October 21, 2008, 09:37:32 PM »

Looks good. Shouldn't it be that the doors opening and shutting by themselves gives you some, maybe distorted, information about the monster?

"Open and Shut"
"Mysteriously Open and Shut"
"Excite!:Terror"
Logged

Pencerkoff
CCCP
Level 2
*
Posts: 221


Hello I am Pencerkoff


View Profile
« Reply #12 on: October 21, 2008, 10:13:11 PM »

Hello this is Pencerkoff again

Looks good. Shouldn't it be that the doors opening and shutting by themselves gives you some, maybe distorted, information about the monster?

"Open and Shut"
"Mysteriously Open and Shut"
"Excite!:Terror"

I like "Open and Shut".  My roommate said "Door Jam" but I not really know if that good or bad.  I was thinking "Doorror" like Door + Terror, but I do not think that works.

Might have a demo soon that's a simple puzzle game where you turn off all the lights.  It does not sound hard, but even I can't do it yet.  Working on that.

-PENCERKOFF
Logged
TheMeatyBall
Level 0
**
Posts: 32



View Profile
« Reply #13 on: October 22, 2008, 08:12:43 AM »

Quote
I was thinking "Doorror" like Door + Terror, but I do not think that works.

Doorror sound like music in my ears!
Logged
nayon
Level 5
*****
Posts: 513


dickfish


View Profile Email
« Reply #14 on: October 22, 2008, 08:37:35 AM »

Dhoorror.
Logged

Pages: [1] 2 3 ... 5
Print
Jump to:  

Theme orange-lt created by panic