Version 2.0 is out now. It has some big changes, the gameplay has been overhauled and feels quite different.
All the download links are here.
I've been working on these changes for a while. I felt the original had a cool and original gameplay mechanic but after the initial release it seemed like I hadn't hit the gameplay feel I was going for.
So I've been taking it to my local developer events here in London and getting a lot of other devs to play, watch how they get on with changes and then listen to their feedback. This collective of ideas has helped shape Yam Yam into it's current form.
The main things to be changed are:
The controls have been changed and simplified. It feels much more satisfying to hit those high arching shots now.
The challenge is more fun. You have to get 3 out of 3 to pass each level and the feeling of beating the level is much better.
There are some new graphics and some adjustments to the characters so the game looks better than it ever has. A comment above described inconsistent lines and the update addresses this.
Overall the gameplay experience is much smoother and more fun.
Video: