WHIP IT! - Morty's Revenge is a very simple puzzle platformer inspired by early Gameboy games that had very limited sprite animations, physics, color palette, and crappy controls.
I'm an extremely novice game developer, currently relying on Game Maker 8 to learn the basics of level design, game mechanics, while also learning actual low level programming (C++, Assembly).
The practical idea behind WHIP IT! - Morty's Revenge, was to set limitations on the scope of an early game development project so I could focus more on level design, and using a few core gameplay elements to create an enjoyable, and hopefully long lasting gameplay experience.
The final version will have at least 100 levels and a horde mode.
The player will take the role of Morty, who wields a whip that can be frozen and set on fire, as well as bombs and holy water to help manipulate the environment and reach his ultimate goal to escape the dungeon he has been imprisoned in.
Thanks to tigsource for creating this wonderful community to help noob indie developers such as myself get the word about our crappy games and get feedback from other like minded individuals! :D