the OP asked for resources, but ends up with an extensive discussion about using some other thing. what the shit? anyways...
And why is this a bad thing? We are elders, we have knowledge, we have mistakes, and tears of code. We are setting up this person to a journey of self discovery and expression - the brush he picks up shapes how he
expresses himself and at the same time limits
himself.
By all means there should be a complete discussion of how the tools effect the movements of the soul. Whether it be now or later it should be discussed and pondered. The music child who likes to be extremely violent and angry, is well suited to become the drummer. While the child who is quiet and likes to enjoy a ride becomes a bass player. The child who needs attention is best suited to become the guitar player and lead singer. Place the wrong instrument with the wrong child and he becomes bored or nervous or angry and is in direct denial of who that person is. The child drops the instrument and it gathers dust. Or it can a union of the persons being - a beacon of hope that inspires others to greatness and happiness!
Like so programs have this ability as well, Lo and behold I shall gather the programs the barch can example. Behold
GameMaker, Well suited for small games, mechanics that can be prototyped. When we are the technical sort we splutter and curse - I see greater horizons but this tool is a limiter of my being. They walk off as they do whenever seeing it say " this is a baby's tool" and treats those as such beings, being so its coding is limited. But to the impatient sort, the ones who desire speed and instant connection with the medium itself praise its glory. Hail GameMaker Prototype king of programs. They draw sprites and they appear instantly without a single engine being built.
Likewise
Flash - the animators friend for those who desire the moving picture this was there design. The animators the movers and the shaker all came together in this praise. Edmund Edmund Edmund flash flash flash. Like that of game maker no engine needed the sprite made and placed its image editor destroys the pixel easily (can be turned off of course but for sake of proverb). The man trapped in the nes says NO! he desires the pixel to stay in a certain way but flash goes and gives it aliasing no edges. The nes child crys his dreams shattered but the comic artist smiles for the aliasing gives his look nice touchs.
C++, the complete denial of the impatient but the crown of hope for those who are patient GODS. The dictator of all works. The techical one says at last this program is as complicated and limitless as my cpu speeds and my desires and motivation. But the artist is boggled and stunned he sees no canvas to build from it is overwhelming and slow to form from his touch. The techincal one is in an enviroment where his soul is relished while the artists is stunned and paralyzed. Physics to the animator is just the bouncing ball example where the ball itself stretches and pulls. To the technical it is the very nature of the ball itself, a perfect mimicry of its property.
Make no difference between the artist and the programmer in this Game Design world my friend. Both are the creator of illusions and moving realitys, the expression and tools they use are of different movements of the soul.
How we convince young atlas what path to set up for him is the difference between the independent legend and just another level 10 poster. It is the difference between placing a seed in fertile soil and placing it in concrete. Likewise the games designer in fertile programming language and destructive language.
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In the end it is Atlas here who is so rightly named, he bears the weight of choosing the right step to express himself. Which is to us humans the weight of the world. He must look deep inside himself. What does he honestly desire to express? who is he? Is he the artist? The pixel artist(check out graphic gale if you like that kind of stuff) does the code interest him? Is he the dictator of codes themself? Is he the world builder? The lore slinger? The comic? The philosopher?
Who is atlas and what brush does he need to pick up to be fully alive in the medium of illusion designed realitys?the barch is here to help you express your vision, your sounds, your gameplay ideals, if you got this far perhaps the brush feels right in your hand and that is the brush that'll paint your masterpiece!
I will show you the way ( tutorials examples that sort of thing.)
explore go deep in the pages - you are the miner I have shown you the dig site for your gold mine.
-- Game Maker Examples
http://www.64digits.com/games/index.php?example=1 //;; bountiful gold site
http://gmc.yoyogames.com/index.php?s=7afd1afc70a76a73aa2a6ffb52c4d460&showforum=28 ;;// like the citys having the richest of people this site is filled with the teachings of the manipulation of code to create games for years