eddietree
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« on: June 03, 2013, 07:21:21 PM » |
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« Last Edit: July 19, 2013, 09:12:00 AM by eddietree »
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eddietree
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« Reply #1 on: June 05, 2013, 12:39:04 AM » |
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and here is an animated gif for yall!
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Connor
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« Reply #2 on: June 05, 2013, 09:28:23 AM » |
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what....
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rundown
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« Reply #3 on: June 05, 2013, 11:45:12 AM » |
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Thats interesting!
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Belimoth
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« Reply #4 on: June 05, 2013, 11:50:24 AM » |
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Well, dang.
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s0
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« Reply #5 on: June 05, 2013, 01:22:06 PM » |
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kool
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eigenbom
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« Reply #6 on: June 05, 2013, 02:59:32 PM » |
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WWOWOOWOWOW!
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eddietree
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« Reply #7 on: June 05, 2013, 05:37:11 PM » |
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thanks all! here is a new scene i am working on! art inspired by ronda
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« Last Edit: June 05, 2013, 09:23:53 PM by eddietree »
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eddietree
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« Reply #9 on: June 06, 2013, 01:29:50 AM » |
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boogie down!!
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« Last Edit: June 06, 2013, 01:38:36 AM by eddietree »
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InfiniteStateMachine
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« Reply #10 on: June 06, 2013, 03:45:02 AM » |
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I'm getting Katamari vibes mixed with some sort of I dont know. Can't wait to see how this game evolves.
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Dr. Cooldude
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« Reply #11 on: June 06, 2013, 03:47:25 AM » |
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Fuck yes
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eddietree
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« Reply #12 on: June 06, 2013, 05:00:54 AM » |
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This is me doing the cutest 2d skeletal rig ever, for verlet
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clockwrk_routine
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« Reply #13 on: June 06, 2013, 06:01:45 AM » |
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so cute i <3 it
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eddietree
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« Reply #14 on: June 06, 2013, 08:34:25 AM » |
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eigenbom
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« Reply #15 on: June 06, 2013, 02:45:02 PM » |
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my oh my, love the organic last one
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sagzorz
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« Reply #16 on: June 06, 2013, 03:20:37 PM » |
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Niiiice, looking real good! Do I see some depth of field (or am I trippin ballz?)?
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eddietree
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« Reply #17 on: June 06, 2013, 06:56:27 PM » |
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Whoa!!! It's Sagar!! What a pleasant surprise! The fractal is a modified version of some public domain code I found on heroku. Most fractals renders out there are just spam of fractal patterns across the screen in which it lacks a nice focal point that is important for pleasant visual compositions. Having the pixels rotate along the center axis gives not only a focal point but also blurs the edges giving you that depth of field effect I've also added some vignette for fun
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eddietree
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« Reply #18 on: June 07, 2013, 12:36:38 AM » |
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testing some spinning interaction
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eddietree
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« Reply #19 on: June 07, 2013, 01:40:55 AM » |
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group boogie!!
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