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879840 Posts in 33010 Topics- by 24381 Members - Latest Member: MinuteMan

May 25, 2013, 04:27:36 AM
TIGSource ForumsCommunityCompetitionsOld CompetitionsCommonplace Book8:Sound [FINISHED]
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Author Topic: 8:Sound [FINISHED]  (Read 11393 times)
agj
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« Reply #30 on: December 03, 2008, 10:49:02 PM »

I just changed the game to open in windowed.

Thanks!

Also, Synnah is right: you need to click the arrows to change the number's value. It's that whole "don't count past 8" thing. Were you only referring to the keyboard when you said that you can't press anything? Or will it not allow you to even click the arrows?

Yeah, I didn't think to use the mouse, in fact. Since there are arrow keys there, I thought I was supposed to press them. And when that didn't work, I pressed other keys in the keyboard, but didn't move the mouse.

Now I did, though, and I'm confused. Why does the mouse button activate the attack, but the arrow keys move?
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Mr. Yes
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« Reply #31 on: December 04, 2008, 02:39:15 AM »

Did no one else find it supremely clever ( intentional or not ) that the file size is 8 mb?

O__O
I REALLY wish that was intentional! Man, that rocks.

Yeah, I didn't think to use the mouse, in fact. Since there are arrow keys there, I thought I was supposed to press them. And when that didn't work, I pressed other keys in the keyboard, but didn't move the mouse.

Now I did, though, and I'm confused. Why does the mouse button activate the attack, but the arrow keys move?

I just personally found those controls comfortable. Do they feel awkward?
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agj
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« Reply #32 on: December 04, 2008, 09:51:57 AM »

Very much so. I need to stretch my left hand all the way across the keyboard (on this laptop) to reach the directional keys, and it feels weird pressing the mouse button, but moving it does nothing. I think a more standard WASD+some key would have been nicer, or at least having that option.

Nevermind. Despite its usability issues, the game was rather interesting to play. Quite a strange mechanic, and symbolically it was rather otherworldly. I also like that it's brief--all the sweeter.
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Mr. Yes
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« Reply #33 on: December 04, 2008, 01:01:26 PM »

Very much so. I need to stretch my left hand all the way across the keyboard (on this laptop) to reach the directional keys, and it feels weird pressing the mouse button, but moving it does nothing. I think a more standard WASD+some key would have been nicer, or at least having that option.

Nevermind. Despite its usability issues, the game was rather interesting to play. Quite a strange mechanic, and symbolically it was rather otherworldly. I also like that it's brief--all the sweeter.

Thanks for the feedback! And next time I'll definitely go for some better controls, I hadn't considered the fact that some people may not be comfortable with them.
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Don Andy
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Andreas Kämper, Dandy, Tophat Andy

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« Reply #34 on: December 08, 2008, 12:27:30 PM »

I totally didn't get how to play it :S
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increpare
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« Reply #35 on: December 08, 2008, 01:19:01 PM »

This game was really innovative, control-wise.  It was quite confusing initially, but I got used to it relatively quickly.  I'd really like to see something extended done in this format.  Very good work  Beer!
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Pishtaco
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« Reply #36 on: December 14, 2008, 01:56:45 PM »

I liked the opening of the game, once I had worked out that I could use the mouse in the first screen. It was cool to count past eight, and then find myself a stranger in a world of weird red things going about their business. But the mouse and keyboard shooting didn't really do it for me.
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