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Quicksand-T
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« Reply #940 on: November 05, 2012, 10:28:50 PM » |
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I'm looking for two indie games in a series, they came out around 2009 to 2012. Here's what I remember: They were 2D platformer horror shooters with high contrast graphics, the storyline had something to do with witchcraft, there were lots of weird nightmarish effects. Any ideas?
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C.A. Silbereisen
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« Reply #941 on: November 05, 2012, 10:36:05 PM » |
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all our friends are dead and au sable maybe?
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Quicksand-T
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« Reply #942 on: November 06, 2012, 01:16:18 AM » |
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That's it, thank you.
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shinygerbil
Blew Blow (Loved It)
Level 10
GET off your horse
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« Reply #943 on: November 06, 2012, 02:06:14 AM » |
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ok, keep forgetting to put this here. So i played this game as a kid, loved it blah blah NOSTALGIA etc (actually I don't really remember playing it or whether it was any good or whatevs) It was either on Atari ST or Amiga, I don't really remember, my dad had both at around that time. The game was a platformer, where you played as a bipedal droid thing and ran around and shot other droids. (I use the term "droids" because I am pretty sure that is how they were referred to in the game) That is pretty much all I remember. did this game actually exist, or, am I making shizz up 
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olücĉbelel
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shinygerbil
Blew Blow (Loved It)
Level 10
GET off your horse
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« Reply #945 on: November 06, 2012, 05:33:51 AM » |
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Hmm, don't think that was it - fairly certain it was side-scrolling. That game looks pretty cool though! And thanks anyway :p
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olücĉbelel
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Garthy
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« Reply #946 on: November 06, 2012, 05:52:41 AM » |
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Hmm, don't think that was it - fairly certain it was side-scrolling. That game looks pretty cool though! And thanks anyway :p
Darn. I knew it failed the platform/side-scrolling criteria, but the rest seemed so close that I thought I'd better mention it. Paradroid 90 was a gorgeous game, as with so many Amiga games, and vastly superior graphics-wise to the C64 Paradoid. However, I always felt it was inferior gameplay-wise. 742s will always use disruptors in my heart.
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C.A. Silbereisen
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« Reply #947 on: November 06, 2012, 06:19:16 AM » |
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« Last Edit: November 06, 2012, 07:44:21 AM by C.A. Sinclair »
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moi
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« Reply #948 on: November 06, 2012, 08:00:51 AM » |
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« Last Edit: November 06, 2012, 08:14:59 AM by moi »
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subsystems subsystems subsystems
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shinygerbil
Blew Blow (Loved It)
Level 10
GET off your horse
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« Reply #950 on: November 07, 2012, 02:44:54 AM » |
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Turns out it was this one! My google-fu is weak. Honestly, I swear I tried searching for that and nothing showed up  At least, I think that's the one, from the few scant screenshots I could find. Could also have been the sequel, Droid 2, which apparently exists.
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olücĉbelel
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antoniodamala
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« Reply #951 on: November 13, 2012, 07:38:54 AM » |
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A simple strategy PC game where you had a japanese gangster crew, and you have to kill the other 3 japanese gangs. You play on a map with 4 kinds of buffs, each one is represented by an ace from card games. And each gangster has one trait, like deploys faster do more damage,etc. That's all i can remember :~~
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Martoon
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« Reply #952 on: November 14, 2012, 03:16:27 PM » |
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Apple II, fixed-screen space shooter (like Galaga, Falcon, Space Invaders, etc.). I think you were only attacked by a couple things at a time, not big formations like Galaga. The thing that stands out in my memory is that one of the enemies was made with brightly colored spheres/discs, somewhat reminiscent of Spathi ships (but not looking exactly like that), and when you shot it, it exploded into the individual colored discs.
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Derek
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« Reply #953 on: November 14, 2012, 06:21:56 PM » |
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A simple strategy PC game where you had a japanese gangster crew, and you have to kill the other 3 japanese gangs. You play on a map with 4 kinds of buffs, each one is represented by an ace from card games. And each gangster has one trait, like deploys faster do more damage,etc. That's all i can remember :~~
This sounds interesting... any more info? DOS or Windows? Was it top-down, turn-based strategy? Was it a Japanese-made game?
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antoniodamala
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« Reply #954 on: November 14, 2012, 08:09:29 PM » |
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A simple strategy PC game where you had a japanese gangster crew, and you have to kill the other 3 japanese gangs. You play on a map with 4 kinds of buffs, each one is represented by an ace from card games. And each gangster has one trait, like deploys faster do more damage,etc. That's all i can remember :~~
This sounds interesting... any more info? DOS or Windows? Was it top-down, turn-based strategy? Was it a Japanese-made game? Isometric, real time, windows, and i'm 90% sure it was japanese. Oh and by japanese gangster i mean like these guys
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IzzyReggie
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« Reply #955 on: November 14, 2012, 10:50:01 PM » |
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A simple strategy PC game where you had a japanese gangster crew, and you have to kill the other 3 japanese gangs. You play on a map with 4 kinds of buffs, each one is represented by an ace from card games. And each gangster has one trait, like deploys faster do more damage,etc. That's all i can remember :~~
This is a game idea I had last year that I haven't capitalized on yet. What you wrote is basically the overview paragraph on my notepad.
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Jameswa
Manbaby
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« Reply #956 on: November 16, 2012, 02:42:55 AM » |
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There was this game I used to play years ago and I am desperate to find it but remember very little about it. It was an online (in-browser) game with an over-head view. The colours were greeny browns and there were little creatures (robots? droids?) that sort of moved all over the place and in the top right corner enemies would appear and possibly shoot out (?). I also seem to remember needing to feed (?) the droids/robot things. There was a sort of barrier line thing running down the middle (lava maybe?). I know this doesn't sound like it makes sense but I am desperate to find this game.
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Zygoatsalami
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« Reply #957 on: November 20, 2012, 10:55:58 AM » |
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Apple II, fixed-screen space shooter (like Galaga, Falcon, Space Invaders, etc.). I think you were only attacked by a couple things at a time, not big formations like Galaga. The thing that stands out in my memory is that one of the enemies was made with brightly colored spheres/discs, somewhat reminiscent of Spathi ships (but not looking exactly like that), and when you shot it, it exploded into the individual colored discs. Are you sure it was on an Apple II. This sounds a lot, to me, like Kiloblaster for DOS. http://image.dosgamesarchive.com/screenshots/kiloblaster3.gif
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raigan
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« Reply #958 on: November 25, 2012, 10:26:04 AM » |
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I'm trying to find a sci-fi roguelike, possibly in alpha/beta, where you start in a room that's mostly full of destructible boxes. I can't really remember much other than it had a tutorial where you went through various rooms and it introduced you to e.g how to throw a grenade. I think one of the common enemies near the start was some sort of alien centipede/millipede. The only other thing I can remember is that your stats/etc. were shown on the right side of the screen, playfield on left. I've gone through RogueBasin's list of sci-fi roguelikes and no luck 
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moi
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« Reply #959 on: November 25, 2012, 10:33:31 AM » |
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did you have a machine gun in that game?
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subsystems subsystems subsystems
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