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TIGSource ForumsPlayerGamesGames you can't remember the names of
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Author Topic: Games you can't remember the names of  (Read 382367 times)
eyeliner
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« Reply #960 on: November 28, 2012, 07:48:16 AM »

I played this one in my first computer:

- Native Windows (95 I think?)
- Like Descent, but set in space, where you roam around in spaceships, killing robots.
- Had cool light effects
- Had (I believe) 6DOF
- Your ship had the gun visible, so it kind of looked like a shooter, because the turret was on the bottom of the screen.

Oh, man... I almost remember the name of that thing...
IT'S TERRACIDE, GODDAMMIT!!!!

I found it by the developer's name, etched in my friggin' memory banks.
Got to find it somewhere... I miss it dearly.
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« Reply #961 on: December 10, 2012, 07:08:18 PM »

A gamecube game where your goal was to fight robots. I think its xxx-robo-arena? And xxx is meant as a variable not porn
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Tanner
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« Reply #962 on: December 10, 2012, 07:59:23 PM »

Custom Robo
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Martoon
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« Reply #963 on: December 11, 2012, 06:49:21 AM »

A gamecube game where your goal was to fight robots. I think its xxx-robo-arena? And xxx is meant as a variable not porn

Well, clearly you meant it as porn. (Awesome game, btw.  I've been playing the alpha.)
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Noogai03
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« Reply #964 on: December 11, 2012, 01:04:28 PM »

What about the one that used to be a flash game on some kid's website (CBBC?) where you positioned planks and dropped balls and they bounced off the planks and played notes and beats and you could script the planks to go non-colliding, and awesome stuff and waah. It was AMAZING, and I've been trying to rememeber its name for years after they took it down.  Crazy Drumsticks or something?
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« Reply #965 on: December 11, 2012, 06:59:28 PM »

I found this topic while looking for a game, but it was based on a never-answered question...
Bonus.com

The second was a top-down game that I can only barely remember. The plot was that in the future robots had revolted and you were some random guy they left alive by accident. The thing that intrigues me about it is that there were some kind of hacking parts, where you could capture robots and reprogram them. When I played the game, I was too young to comprehend what I had to do to pull this off, and the game quickly faded in obscurity. Every couple of years I would take a day to find it and play it, but it was always too complex. Now I'm fairly sure that I could figure it out, but bonus.com is down and, predictably, searching for "robots flash game" gets me nowhere.
I also have another question about an online game - it was based on many simulated, programmed "bugs" moving around a simple environment, and their programming (of very simple commands; move, turn, basic sensors) would mutate, evolve, etc. I haven't been able to find it for years... can anyone else?
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« Reply #966 on: December 11, 2012, 07:44:01 PM »

Custom Robo

Thats it! Thanks
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garceaj
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« Reply #967 on: December 14, 2012, 02:36:22 PM »

The game I have been looking for is an old top-down, vertical scrolling, shmup for Mac or PC. It has wall-crawlers as one of the enemies, the game is black and white with 2d graphics, and the ship has smart bombs, missiles and a laser cannon of some sort like every other shmup; so that doesn't help. I'm thinking it could also be a DOS game, but seems more likely to be an Apple II game from the late 80's to the early 90's. I checked Mobygames for hours and found nothing that seemed like it was the game I was looking for. I thought it was Silpheed, but then realized it wasn't when I looked again.

Another characteristic of this game is that the view could be switched from outside the ship to the inside the cockpit, but I didn't find that terribly useful. I was content to just play in the normal view so I could see everything. I was very young at the time, and my dad had gotten me this game to play to help me forget about my ear infection, and it did so well that I was up all night trying to beat it, and in the morning I was overtired. After that, I don't think I had the chance to play it again. Over the years, I've looked for it again and again without finding it. If anyone here has ideas on what it could be, I'd really appreciate it.

Edit: I just read through the entire thread to see if anyone else had mentioned something similar, and I didn't see anything like this game that was mentioned. I, like probably several others have joined for the sake of finding an answer. Someone was posting much earlier about a game in the 90's with the spell Clairvoyance, I forget who it was, but I do have an answer for them if they haven't found their answer yet; it is called Castle of the Winds, and the first episode was shareware. Recently, the game's creator released it as freeware, and I jumped on that right away. Sadly, it looks as though the creator's personal website disappeared after a server meltdown. but the file is still available with both games via Wayback machine: http://web.archive.org/web/20110717071112/http://www.exmsft.com/~ricks/
« Last Edit: January 24, 2013, 04:08:47 AM by garceaj » Logged

Ooh, shiny!
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« Reply #968 on: December 27, 2012, 12:19:58 PM »

I'm looking for an indie experimental game, it was a 3D 'adventure' game loosely based on the Red Riding Hood, you were able to go straight through the forest and win or stray from the path and experience all kinds of psychedelic encounters.

EDIT: Never mind, it was 'The Path', my google-fu is weak today.
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richardjames13
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« Reply #969 on: December 31, 2012, 08:32:08 PM »

I was recently looking for some games. I was going to ask here but I managed to find them myself.

I had a C64 magazine with two games reviewed in it, I no longer have the magazine

The first was some sort of board game played with the C64 that involved robots.

The game was Robot Rascals






The second involved an asteroid that was heading towards earth but was really an alien space ship. You had to make robots and then explore it to stop it. I remember something about radar or sonar being choices to create a robot.

The game was Mission Omega






Then I remembered a game for the Atari ST that was isometric, starred a smiley faced ball and was similar to Q*bert.

The game was Manix





The last game was a RTS for Windows in the mid 90's. It was about aliens. The thing about this RTS was that your units could have biological upgrades. I remember large spaces and lots of green flora.

The game was "War Wind"





It took me many hours to find all of these but I was feeling nostalgic at the time.
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« Reply #970 on: December 31, 2012, 09:04:28 PM »

Apple II, fixed-screen space shooter (like Galaga, Falcon, Space Invaders, etc.).  I think you were only attacked by a couple things at a time, not big formations like Galaga.

The thing that stands out in my memory is that one of the enemies was made with brightly colored spheres/discs, somewhat reminiscent of Spathi ships (but not looking exactly like that), and when you shot it, it exploded into the individual colored discs.

Is it bandits?

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« Reply #971 on: January 08, 2013, 11:19:33 AM »

Woah. I was going to ask about a late 90s vector graphics platformer about a kid who gets lost in a notebook, but just as I was writing this post, I found it through an old game archive. Just in case someone reads this and has forgotten about it (or simply wants to try it out), meet Stixworld.



It's really surreal, I wish more platformers were like that. MobyGames describes a few of its gimmicks:

Quote
For example, in one level you ride a hot-air balloon to the moon and are able to walk all the way around the moon, ending up upside-down at the bottom, where a sign says "Earth" with an arrow pointing down -- you jump and rotate while falling until you land back on the Earth. In another level you jump from car to car along a train, trying to get to the engine, and you see mountains in the distance. Once you reach the engine you find that you can jump from the smoke clouds to the tops of the mountains, and the world scales as you jump -- it was just a small toy train after all.
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« Reply #972 on: January 08, 2013, 01:31:57 PM »

I am looking for a game about September 11th. In the game you play as some kind of "spirit" and can fly about and read people's thoughts. Some of the people have already seen the collision some of them haven't and you can see the radical difference between them. Thanks in advance  Gentleman
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deathtotheweird
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« Reply #973 on: January 08, 2013, 04:58:06 PM »

I am looking for a game about September 11th. In the game you play as some kind of "spirit" and can fly about and read people's thoughts. Some of the people have already seen the collision some of them haven't and you can see the radical difference between them. Thanks in advance  Gentleman

http://www.molleindustria.org/dead_skyscraper/game.html
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« Reply #974 on: January 15, 2013, 10:58:04 AM »

Hey! I really need to know the name of this indie game, because I would really like to ask the dev something.

It was only a prototype, and I'm not sure if it's still being worked on. It was supposedly inspired by greek myth, and it was about trying to escape a city. But when you move around, buildings you've gotten closer to would slide up out of the ground. So there was an infinity of walls.

Does anyone remember what this was called and who was developing it? Thanks!
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« Reply #975 on: January 21, 2013, 12:54:21 PM »

I remember a platformer from ~10-15 years back, styled like a werstern cartoon. The main character was some kid with a yoyo, which served both as a weapon and as a means of transportation. There were multiple worlds - a hollywood-themed world, a WWII-themed world, fairytale, horror, etc. Each world had multiple levels. And, uh, that's about it Smiley If anyone can point me somewhere, I'd be much obliged My Word!

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Mantorok
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« Reply #976 on: January 22, 2013, 03:34:24 AM »

Sounds like Oscar for Amiga, DOS, and SNES.
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Liosan
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« Reply #977 on: January 22, 2013, 03:38:18 AM »

Yes, thank you so much! Smiley It's even older than I thought.

Liosan
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Rat Casket
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« Reply #978 on: January 22, 2013, 03:01:24 PM »

Some game where little guys walk across the screen and you have to type the word above their heads to stop them.

Not Typing of the Dead, to whichever smart ass wants to say it first. Wink
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« Reply #979 on: January 22, 2013, 03:45:10 PM »

Some game where little guys walk across the screen and you have to type the word above their heads to stop them.


Typogun? http://pondspark.blogspot.ca/2001/01/typogun_9514.html
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