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vinheim3
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« Reply #720 on: December 24, 2011, 02:13:08 PM » |
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Its a PC game, I recall playing it 8-10 years ago and yeah, it was neat, I remember it was like Tower of the Sorcerer but focused more on puzzles and timing your way across monsters.
And damn, I really can't tell sarcasm >_>
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szculkiye
Manbaby
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« Reply #721 on: December 29, 2011, 11:15:42 AM » |
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An indie game from a couple of years ago. It's a side-view action-strategy-something, sort of like Clonk or Cortex Command, you could spawn airplanes and tanks, and probably other stuff that i can't remember. Pretty sure there was destructible terrain. There was also a sequel that you could buy. The title was something like SCUD or a similar word. Maybe.
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IzzyReggie
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« Reply #722 on: December 29, 2011, 11:26:07 AM » |
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I remember an old Gameboy game, a top down shooter that you could switch between two characters (a girl that could jump, and a dude who could do something else? Maybe stronger gun). You fought a bunch of biomechanical type monsters as bosses (I remember a lot of them being crablike), but the final boss was like a robotic panther I think. And then an island exploded.
If anybody recognizes that game, I'd love to be able to play it again!
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Waltorious
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« Reply #723 on: December 29, 2011, 02:05:59 PM » |
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I played the sequel, Equinox. I think that one was SNES.
How far did you come? I think I made it to the third or fourth dungeon. Equinox was interesting in that there was some combat as well as just isometric platforming puzzles... I think there was even an overworld map where you could get into fights.
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Jasmine
Level 6
Location: England
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« Reply #724 on: December 29, 2011, 02:21:26 PM » |
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I played the sequel, Equinox. I think that one was SNES.
You know, that game was made by the Pickford Brothers. They are now indies, and have an account here on Tigs. I really liked some of their older work.
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I ain't pushing no moon buttons.
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c--b
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« Reply #725 on: January 01, 2012, 05:54:26 PM » |
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An indie game from a couple of years ago. It's a side-view action-strategy-something, sort of like Clonk or Cortex Command, you could spawn airplanes and tanks, and probably other stuff that i can't remember. Pretty sure there was destructible terrain. There was also a sequel that you could buy. The title was something like SCUD or a similar word. Maybe.
Probably not Wings 2, but maybe.
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Core Xii
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« Reply #726 on: January 06, 2012, 01:38:58 AM » |
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Probably not Wings 2, but maybe.
That's a cave flier... And I don't recall there being any tanks. Turrets, yes, but not tanks.
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pervycreeper
Level 0
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« Reply #727 on: January 18, 2012, 10:58:18 AM » |
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There was this iPhone game, likely by a Japanese developer. Pixelly and retro art style. It may or may not have have had pixel art sprites of a strawberry or an apple. Either won some award or was mentioned by someone with good taste...
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Noahz0r
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« Reply #728 on: January 25, 2012, 02:56:19 PM » |
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A top-down racing game for the Genesis, I think. You had to outrun the cops, and you could create traffic jams by smashing into other cars.
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Herr Schnurrbart
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« Reply #729 on: January 29, 2012, 06:11:36 AM » |
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There was this iPhone game, likely by a Japanese developer. Pixelly and retro art style. It may or may not have have had pixel art sprites of a strawberry or an apple. Either won some award or was mentioned by someone with good taste...
HungryMaster?
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Painting
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« Reply #730 on: January 29, 2012, 07:08:11 PM » |
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Guys, I have some serious problems.
Japanese indie shmup from several years back, maybe 2010 at the absolute latest. Almost entirely black and white graphics with simple line drawings. The unique thing about it it's a crossbreed between normal shmup gameplay and the WarioWare games - every few seconds, you're hit with a random shmup-style action to perform, from killing a couple of enemies to collecting items to breaking down an oncoming wall. I remember it being very difficult and kind of aggravating, but I was much younger when I played it, so it might have just been me sucking.
I should find it in a little bit here (I'm sure it's somewhere in my circus of junk hard drives and USB dongles), but if anyone remembers it, 'twould be helpful!
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asdzxc
Level 0
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« Reply #731 on: January 30, 2012, 07:18:42 AM » |
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Hey guys, I'm trying to remember the name of an indie game which involved 2 players typing to each other what was happening in the story each turn, basically making up the story as they went along. I think one player acted as the main leader/storyteller and the other player did what he asked. The leader could interact with elements in the enviroment I believe and basically create the story as sort of a "dungeon master" if you will for the other player. It was portrated in a 2d enviroment, side on view rather than overhead, and looked a bit like a typical old school adventure game. I believe the first scene involved digging underground in order to procure an item, possibly a sword? I never got around to playing it so can't provide much more detail. Seems to be a hard game to Google for 
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Danmark
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« Reply #732 on: January 30, 2012, 07:48:06 AM » |
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^ Sleep is Death? I've never played it, so I'm not confident in that one.
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asdzxc
Level 0
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« Reply #733 on: January 30, 2012, 08:07:29 AM » |
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^ Sleep is Death? I've never played it, so I'm not confident in that one.
Yeah man that's the one, thanks!
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pgil
Guest
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« Reply #734 on: January 30, 2012, 10:57:52 AM » |
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Old breakout-style game where the ball is a snake. Possibly a DOS game from around 1996-98.
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