Hi Nacho,
My comments (hopefully not too harsh):
At first I thought the controls were the wrong way round– I tried to drag
the player. I then realised that you drag the background around the player.
This is an interesting mechanic, but I feel that the jump button defeats
this and refers to the traditional button style controls. I’m also
struggling to know where to put my fingers to drag, since my finger seems to
block the screen, maybe the character could always be mid screen so I can
drag below him/her (can’t tell what sex it is
). I think a flick upwards
would be better than the jump button, so I can just keep one finger on the
screen and drag left or right and flick up to jump or down to do something
else. The more you flick the higher you jump. Or maybe you drag the context
downwards to make the player jump… not sure. I’m not sure about the jumping
behaviour too, it feels more like a jetpack than a jump.
Hmmm I think the game would play better with more traditional buttons. I
really like the controls, but I think they would be more suitable for a
different type of game – like a slalom skiing game for example.
The game looks great, and I like the whizzy things that appear. I’d like to
play it with buttons….!
I hope this helps.
Philiprilip