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1075787 Posts in 44142 Topics- by 36113 Members - Latest Member: Hardcore2dacore

December 29, 2014, 03:40:18 AM
TIGSource ForumsFeedbackDevLogstrain run [eventually iOS]
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Author Topic: train run [eventually iOS]  (Read 347 times)
sclly
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« on: August 09, 2013, 03:55:47 PM »

You are late for the train, you forgot your baggage.. RUN and catch as many useful items as you can.





This will be a really really simple ehm, jump & run? ... run & jump?
You can dodge objects and jump. nice. you have ~3 mins (one song length) to catch the train
It's supposed to be a gift / surprise for my girlfriend, who is right know on a trip. Eventually there will be the two of us running to catch the train. No multiplayer, just an animation of two.

It's inspired by this song (& movie)

Actually I'm planning to develop it for the iPad and release it later for free, but the dev center of apple is down and I can't enroll right now. I hope I'll be able to port it quickly, since I'm using Unity.  

I started this project yesterday and I've got a lot of the mechanics running.
This is a quick sketch of how the visuals may be.
I hope to finish the game in the next days. There is a lot to do and I have to be a lot elsewhere, but it's possible.


Don't worry Olav & the Lute is good on it's way. But since there are a couple bugs I can't fix, I'm using the time inbetween to jam. Have you already watched the trailer?
« Last Edit: August 11, 2013, 04:32:13 AM by sclly » Logged

kitheif
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« Reply #1 on: August 09, 2013, 05:23:14 PM »

Nice song, looking forward to this  Smiley
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sclly
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« Reply #2 on: August 11, 2013, 02:21:10 AM »

i'm drawing the art

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sclly
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« Reply #3 on: August 13, 2013, 12:23:27 PM »


it's two player now. more tomorrow.
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FamousAspect
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some day you will die


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« Reply #4 on: August 13, 2013, 01:46:25 PM »

Visually it looks very nice and unique for a runner.
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