This is our first mockup for our new project:
It is in a very early stage of development, so we will be posting very raw stuff for a while. We want to share the process from the very beginning mainly for two reasons:
1. To get feedback.
2. To feel the pressure to keep working and posting new updates.CONCEPT
It will be an intensive tactic arcade shooter game with demons, mages, spells, mechs and hight tech weapons.
We would like to tell a deep story focussing on adventure/exploration Metroidvania-style , but
for now we are going to keep it simple and just focus on a fun gameplay, heavy atmosphere and stylized pixel art. FEATURES
we want to achieve:
- Standard survival mode.
- Multiplayer versus mode.
- Different weapons, spells and enemies, each with different mechanics. TEAM
Classic two-guy indie configuration : 1 artist, 1 programmer
All your comments will be apreciate. Thanks for checking this out
: Main Menu