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Christian Knudsen
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« Reply #2385 on: May 25, 2012, 07:15:46 AM » |
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We don't even know if there is an actual solution to it beyond brute forcing...
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ThePortalGuru
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« Reply #2386 on: May 25, 2012, 10:07:16 AM » |
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And I think everyone's given up on trying to make sense of those soundtrack images. This is just like that super-dense puzzle in Trials.
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ThePortalGuru
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« Reply #2387 on: May 30, 2012, 07:10:39 PM » |
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 WOOOOOP WOOOOOP
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Irock
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« Reply #2388 on: May 30, 2012, 08:01:11 PM » |
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Wow 700,000 who would have thought!
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John Sandoval
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« Reply #2389 on: May 30, 2012, 08:11:57 PM » |
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that's a 1
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moi
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« Reply #2390 on: May 30, 2012, 08:57:01 PM » |
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when it changes perspective, it's actually "100"
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lelebęcülo
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Fifth
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« Reply #2391 on: August 17, 2012, 07:30:35 PM » |
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Okay, so I only just bought and started playing through this game, and I really don't want to look through most of this thread for fear of spoilers yet to come... But I've got a question on one particular puzzle.
It's a room with six cubes in it, and a bunch of patterns on the wall for folding squares up to make a cube. What I tried was to stack the six cubes, using the little platform, arranged so as to make one of those cube-folding patterns. I made as many as I was able, given what the little platform allowed. What happened was nothing. I would make the shape, and nothing would come of it. The block on the third layer of height (there always had to be one) would seem to vibrate back and forth ever so slightly, as though trying to align itself to the grid square. Even if it looked stationary, I could tell it was moving if I stood on it. Is this a bug? Is it not detecting the position of the block correctly? Or am I just misinterpreting the puzzle?
Mind you, it's kind of immaterial, as I did end up solving the puzzle, when I had a two blocks stacked on my row of boxes on the little platform, and then they both, one after another, fell into the block below (occupying the very same spot) upon rotating the room. I set down the block I was carrying in frustration, and the puzzle suddenly (somehow) solved itself. But I'm really curious as to how it's supposed to be solved.
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Andrio
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« Reply #2392 on: August 18, 2012, 02:16:33 AM » |
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When you place blocks down you have to make sure your "depth" is right. Blocks will fall behind/in front of each other if they don't have the same depth. That block probably got caught in another block when you rotated.
The solution of that puzzle was to recreate the missing net of a cube using the blocks. So you were solving it the right way.
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Fifth
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« Reply #2393 on: August 18, 2012, 08:07:44 AM » |
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Nah, when I said the three blocks were occupying the exact same position, I meant it. Depth and everything, they just fell right into one another.
I think blocks are the most buggy thing about the game, though, so I just kinda accepted it. I managed to straight-up crash the game once just by throwing blocks around where I was standing...
What do you meant by "missing net of a cube", though? Was I supposed to create a cube pattern that wasn't listed on the tablet in the background, then?
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Christian Knudsen
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« Reply #2394 on: August 18, 2012, 08:22:06 AM » |
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Yes, there's one way to 'unfold' a cube that wasn't depicted.
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mokesmoe
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« Reply #2395 on: August 20, 2012, 12:31:38 AM » |
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I figured out the alphabet without the dog/fox room
I used the sign with two four letter words right next to the warp gate and those 7 letters helped me to decode some other stuff for the rest. The sign by the first gate says "warp room" and I noticed the two identical letters and realized it wasn't "warp gate". But then one of the other ones had a sign with the non-double letter word the same and the second letter (a) was the same so I guessed it was "warp gate" and the other was "warp" something else. Turned out I was right.
When I found out about the "proper" method, I was pretty proud of myself for doing it my way.
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Irock
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« Reply #2396 on: August 20, 2012, 02:17:54 AM » |
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I figured out the alphabet without the dog/fox room
I used the sign with two four letter words right next to the warp gate and those 7 letters helped me to decode some other stuff for the rest. The sign by the first gate says "warp room" and I noticed the two identical letters and realized it wasn't "warp gate". But then one of the other ones had a sign with the non-double letter word the same and the second letter (a) was the same so I guessed it was "warp gate" and the other was "warp" something else. Turned out I was right.
When I found out about the "proper" method, I was pretty proud of myself for doing it my way.
That's incredible. Must have felt really great when you figured it out.
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Fifth
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« Reply #2397 on: August 20, 2012, 08:11:06 PM » |
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Heh, nice! I didn't find the dog/fox room until well after beating the game, so my friend and I figured out the alphabet by talking to people in the city of Zu. We first figured out H and A from an old man saying "ha ha ha", then used that to get a few more letters out of "he" and "the" being in the same dialog box... and then my friend just straight up decoded "where did you get that hat". It was pretty amazing.
After that it was just figuring things out bit by bit. I think I was only missing 3 letters by the time I found the dog/fox room.
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mokesmoe
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« Reply #2398 on: August 21, 2012, 11:57:37 PM » |
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The city of Zu was where I went after the warp gates, and the first message I decoded there was "how do you do". Now that I think about it, I got that with only the letter W.
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