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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsHow to set up a SDL 2 project for OS X in Xcode 4
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Author Topic: How to set up a SDL 2 project for OS X in Xcode 4  (Read 2450 times)
m3xican
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si vis pacem para bellum


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« on: August 23, 2013, 05:03:06 AM »

How to set up a SDL 2 project for OS X in Xcode 4

In this tutorial I'm explaining how to set up an OS X project in XCode to use SDL 2, a cross-platform development library used for many games.

The tutorial comes with many pictures to guide you through the whole process and it should cover all you need to create an OS X app based on SDL 2.

Comments and questions are welcome, furthermore, I'm planning to write more tutorial about SDL 2, so if you have any request please let me know.
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Davide "m3xican" Coppola - Vindicta Games

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giantrobotbee
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« Reply #1 on: August 28, 2013, 03:20:13 PM »

Thank you thank you thank you thank you thank you thank you THANK YOU!
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m3xican
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« Reply #2 on: August 29, 2013, 01:50:36 PM »

You're welcome x 7 Smiley
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Davide "m3xican" Coppola - Vindicta Games

Sim Betting Football, the only football betting simulation game
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