Hi guys!
I wanted to present our upcoming game 42 Stories to you all.
The Short Story:42 Stories is a game where you and and your opponent build to reach heaven. You can build using different blocks and advance to new ages while you're doing so.
We're looking to release on mobile platforms and web browsers.
The Long Story:In the Ludum Dare jam last year we created 42 Stories.
That version you can still play here:
http://thepegbar.com/LD24/build2545/WebPlayer.htmlIt's a simple, but decent game where you can choose from 3 blocks to build a tower to heaven. The first player to reach heaven wins and you can advance your blocks into new technological ages.
We had several ideas that we wanted in the game, but didn't manage in those 72 hours like multiplayer for example.
As we were looking for a simple game to develop and publish we choose this one.
We planned to add features like multiplayer, redo the art style to a more consisted and polished style and greatly improve the balancing of the game.
Progress was slower than expected because we all still work jobs or study, but recently things have been moving faster again and I thought of making this devlog to get some comments on our work.
At the moment we have most of our art done and the multiplayer is in a working state. We're now working on getting the art in the game and creating a decent interface.
A comparison of our original and the new artwork for the prehistoric age.
Comments, critique and tips are hugely welcome!
Also if people have any tips on marketing a mobile game or know any mobile gaming news-sites, please let me know!