Terry
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« on: November 06, 2008, 07:17:47 PM » |
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While waiting for our plane to depart from Dublin, I teamed up with Increpare and Alteisentier to make a little minigame and get in the mood for TIGJam:UK! Our "creation" is called Unattended Luggage, inspired by real events. It was put together with the majestic Klik N Play! Download here... if you dare
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Tanner
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« Reply #1 on: November 06, 2008, 07:48:22 PM » |
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why... why is this HERE
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Laremere
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« Reply #2 on: November 06, 2008, 07:59:41 PM » |
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Yay, after only having one or two left on the final level several times and failing, I got the treasure Fun quick game, though I got caught on the rough wall a few times. Also should have a boss
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If a tree falls in the forest and no one is around to hear it, is sound_tree_fall.play() called?
"Everything that is really great and inspiring is created by the individual who can labor in freedom." -Albert Einstein
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agj
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« Reply #3 on: November 06, 2008, 10:40:58 PM » |
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Fantastic story, so cinematic. The sound design was top-notch, it made me feel as if was at the airport! The characters were so lifelike, their animations, were they mo-capped? The ending made me excited and I nearly cried, like it was all worth it in the end. 83/100.
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moshboy
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« Reply #4 on: November 07, 2008, 01:56:54 AM » |
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I enjoyed the general fast pace of the game. Addictively frustrating.
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Terry
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« Reply #5 on: November 07, 2008, 02:55:57 AM » |
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Hey, cheers! Good to know it was at least somewhat diverting! it made me feel as if was at the airport! Realism was definitely our ultimate goal with this :D
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Renton
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« Reply #6 on: November 07, 2008, 03:25:15 AM » |
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It was the single greatest Klik 'n Play game. Ever.
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Alteisentier
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« Reply #7 on: November 07, 2008, 05:49:04 AM » |
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We are gods of game making!
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increpare
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« Reply #8 on: November 07, 2008, 05:51:22 AM » |
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Ah great: fabulous fabulous.
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moi
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« Reply #9 on: November 07, 2008, 09:50:29 AM » |
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Nice :D
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subsystems subsystems subsystems
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Hayden Scott-Baron
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« Reply #10 on: November 09, 2008, 02:19:56 PM » |
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I love it, especially the 'cutscenes'!
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laserghost
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« Reply #11 on: November 09, 2008, 09:59:21 PM » |
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It's one of the best airport luggage stealing games I've played this year!
Did you record the ambient airport sounds at the airport? Best part.
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undertech
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« Reply #12 on: November 10, 2008, 07:12:31 AM » |
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I love the game over sound. It's pleasant and made me want to keep playing.
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increpare
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« Reply #13 on: November 10, 2008, 04:29:59 PM » |
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Did you record the ambient airport sounds at the airport?
The cutscenes were filmed in studio, but everything else was written, drawn, and recorded live in Dublin airport.
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Hayden Scott-Baron
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« Reply #14 on: November 13, 2008, 02:25:52 AM » |
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Where did the death noise come from? XD
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Terry
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« Reply #15 on: November 13, 2008, 06:52:56 PM » |
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That comes with KnP I considered "Take that, Romeo!" too :D
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Akhel
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« Reply #16 on: November 15, 2008, 06:48:07 AM » |
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This game is pretty hilarious. :D Fun too. Care to share what were the "real events" that inspired this masterpiece?
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increpare
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« Reply #17 on: November 24, 2008, 01:16:28 PM » |
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Terry
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« Reply #18 on: November 24, 2008, 02:26:26 PM » |
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haha what the fuck
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