Nice tutorial
Since you seem to have done a lot of research, can I ask if you've come across people using the heat equation to define flow fields for path planning? I recently read this paper
http://www.cs.columbia.edu/~keenan/Projects/GeodesicsInHeat/paper.pdf and noticed fig. 12 implies it'd be a nice way to get (complete, optionally optimal) paths. Especially if you have lots of different AIs that all need to path plan to the same spots. (You wouldn't even need to do everything in that paper; just step 1 [solve the heat eqn] and then follow gradients.) But I didn't see this kind of thing in your survey so maybe it's not done / worse than other methods?
Fast Marching ( a paper referenced by them ) is used in a motion planner called "LDD (Learning Dimensional Descent)" In general the technique doesn't scale beyond 3 dimensions, so special tricks need to be used to make it do so. I haven't seen this particular paper, but it looks to be along the same lines as Fast Marching.
You can see from Fig 13 they are using the solution of the heat equation to generate optimal 2D plans according to different metrics. That's really cool.