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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)An Obj-C Question
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Corpus
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« on: November 13, 2008, 04:17:14 PM »

Okay, this is the AppDelegate class interface declaration from the app delegate header file which is standard in Xcode iPhone apps.

Something is really bugging me, and I can't find any answers...
Code:
@interface clacketytankAppDelegate : NSObject <UIApplicationDelegate> { ...

What does the text between the <> brackets mean here?
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Michael Buckley
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« Reply #1 on: November 13, 2008, 05:18:33 PM »

The < > brackets indicate that the clacketytankAppDelegate conforms to the UIApplicationDelegate protocol. In Objective-C, protocols are similar to interfaces in Java. They are merely a collection of methods, and a class which conforms to a protocol must implement all of those methods (or have one of its super classes implement those methods. You can specify your own protocol like so:

Code:
@protocol DiscoDancer
- (void)getDown;
- (void)getFunky;
@end

Then, if you want, you can create a method like so:

Code:
- (void)playThatFunkyMusic:(NSObject<DiscoDancer>* aWhiteBoy)
{
    [aWhiteBoy getDown];
    [aWhiteBoy getDown];
    [aWhiteBoy getFunky];
}

When the code is compiled, it will throw a warning if any classes which conform to a protocol don't implement all of its methods, or if an object which does not conform to a protocol is passed into a method like playThatFunkyMusic:.

You can also make an object conform to multiple protocols like so:

Code:
@interface KungFuFighter : NSObject <DiscoDancer, SexGod>

And finally, you can check at runtime if an object conforms to a protocol like so:

Code:
if([aWhiteBoy conformsToProtocol:@protocol(DiscoDancer)]){

All of the above code assumes that you're using Cocoa/NSObject as your base class. If you aren't the code will be a little different. E.g., you'll use conformsTo: instead of conformsToProtocol:. It also assumes you have defined a SexGod protocol somewhere.
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Corpus
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« Reply #2 on: November 14, 2008, 08:38:12 AM »

Thanks, Michael Smiley
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Michael Buckley
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« Reply #3 on: November 14, 2008, 12:09:24 PM »

No problem. Glad to help.
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mikehal
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« Reply #4 on: December 29, 2008, 09:56:34 AM »

This a really helpful clarification. Thanks!
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