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TIGSource ForumsCommunityTownhallPaper Sorcerer stylish first-person RPG -Free Demo
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RunawayDev
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« on: October 16, 2013, 12:03:37 AM »

Hi there!
I posted about the game I'm working on awhile ago, when I put the beta demo online.
It's almost finished and I'm hoping to release it this month.
Thought I'd ask you guys if you'd mind giving me some input?


Trailer:


Free Web demo: http://ultrarunaway.com/web-demo.html

PC/Mac/Linux download on the same page if you prefer unzipping a folder and playing.
Website:   http://ultrarunaway.com
Media page: http://ultrarunaway.com/press.html

Fans of classic, western-style first-person role playing games are invited to discover Paper Sorcerer for PC/Mac/Linux/iOS/Android, a single player turn based RPG focused on strategy, party-building, and environmental puzzles. Fight with the skills and spells you've learned in a battle system that emphasizes strategy over grinding. Assemble a party of monsters and dark creatures to fight alongside you. Explore and solve environmental puzzles to unlock secret paths and find extra loot! A double-sided adventure, an RPG with adventure game elements.

   
Bigger screenshots: http://i.imgur.com/YaO6Qu.jpg    http://i.imgur.com/dHshKY1.png

Key Features:
-Play as a renegade sorcerer as he struggles to escape the book prison and regain his powers.
-Escape a magical prison filled with heroes hunting you down at every turn.
-Leave behind mana and to-hit rolls for an exciting new battle system that emphasizes strategy and tactics over grinding.
-Strategically manage an energy pool to unleash devastating special attacks in battle.
-Assemble a party of fiendish creatures to join you as allies in battle.
-Numerous different creatures and fiends to unlock, further customizing your party; including a healer Witch, a trickster Imp, assassin Troll, and a berserker Minotaur.
-Discover fiendish puzzles and solve them with a combinations of spells, items, and your wits.
-Hand-drawn high-resolution sprites
-DRM-free for PC, Mac, iOS, and Android
-All-inclusive game, promise to never make you pay for DLC content.

   
Bigger screenshots: http://i.imgur.com/sdZJqk4.png     http://i.imgur.com/BslPPDC.png

Story:
A powerful sorcerer is on the cusp of dominating the land. A group of heroes bands together and seals him away inside a magical tome. Now as the sorcerer you must escape from this ancient prison and find a way to regain your magical powers using your wits and an array of summonable creatures to aid you. There may be more powerful forces at work as you navigate the dungeons and fight the heroes sent to subdue you...

   
Bigger screenshots: http://i.imgur.com/7Kr3F23.png     http://i.imgur.com/GeO00gu.png

Paper Sorcerer successfully funded for 263% of its goal and is scheduled for release late October 2013 for $5 on PC, Mac, iOS, and Android.

For more information about Paper Sorcerer, visit the official website:
http://ultrarunaway.com

   
Bigger screenshots: http://i.imgur.com/ccOR9DB.png     http://i.imgur.com/5qcMr1g.png

Opening movie:



Gameplay:
http://youtu.be/sD9TNI1rP-U
« Last Edit: November 30, 2013, 02:01:26 AM by RunawayDev » Logged
Christian
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« Reply #1 on: October 16, 2013, 05:05:36 AM »

That art style! Wow, this looks so good
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RunawayDev
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« Reply #2 on: October 25, 2013, 10:46:02 AM »

Hi guys, thought I'd drop in and post some more screenshots.
If anybody has any questions or comments, don't hesitate to post.
The game giveaway is still running, so remember to enter! http://bit.ly/16cYX0x

Christian, glad to hear you like the art, spent a lot time developing the style. Always feels good to hear hard work was worthwhile.

   
   
   
   

Bigger screenshots:
http://i.imgur.com/1NXrRRhh.png
http://i.imgur.com/PpfJJpuh.png
http://i.imgur.com/EvwdZjJh.png
http://i.imgur.com/D2Pdq3eh.png
http://i.imgur.com/KxHuuMjh.png
http://i.imgur.com/iygHOJuh.png
http://i.imgur.com/NN7YPhCh.png
http://i.imgur.com/atkw6uF.png
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RunawayDev
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« Reply #3 on: November 28, 2013, 10:51:23 AM »

Hi guys, been awhile since I last posted here, and quite a bit has happened:
  • Greenlight
  • Updated to v1.9
  • Paper Sorcerer press
  • Avatars
  • New Screenshots

Steam Greenlight
Paper Sorcerer is now on Steam Greenlight!
I'll send anyone that bought the game already a Steam code if it succeeds, so I'd appreciate if you took the time to vote.

If you haven't already tried the demo, you can download it or play it in your browser!
Try the demo now

v1.9
The game recently updated to v1.9
One of the main changes for this build is that the Shop and Equip menus preview the result of equipping an item better. Also, now the Item menu stays on the same item after you use it, which helps when using potions and the like. I've also added a new effect for the Bleeding status effect and made various balance tweaks.

I'd also like to point out that saves from the downloadable demo are transferable to the full game.

If you'd like more info about what has changed since the last version, you can find that on the Ultra Runaway Games forum.

Press:
Kotaku gave Paper Sorcerer a quick plug:
Quote from:
Behold, the recently-released Paper Sorcerer, a Kickstarted indie RPG with a look all its own.
http://kotaku.com/an-indie-rpg-that-does-not-look-like-most-indie-rpgs-1471433107

Rock Paper Shotgun took a look at the demo:
Quote from:
This looks like a very interesting combination of old-school turn-based RPG, with a very interesting modern first-person aesthetic, fantastic use of blank space and unreal design.
http://www.rockpapershotgun.com/2013/11/25/paper-sorcerer-is-out-demoed-rather-pretty/

then did a first Impressions video:
Quote from:
There’s lots going on here for something so cheap, while still being a very stripped back RPG for modern standards. The concept is novel, the approach is intriguing, and the challenge enough to keep things interesting. I’d say this is well worth a poke.
http://www.rockpapershotgun.com/2013/11/26/impressions-paper-sorcerer/#comment-1393869

And Paper Sorcerer also got featured on IndieRPGs Checks Out:
Quote from:  
The developer has done some nice work making the Librum Claustrum feel like a unique place. The game’s NPC encounters, flavor text, and ink-and-paper graphical style all distinguish it from your run-of-the-mill dungeon quite nicely, and I find myself wanting to learn more about this bizarre locale. 
http://indierpgs.com/2013/11/indierpgs-com-checks-out-paper-sorcerer/

Avatars:
I thought you guys might like Paper Sorcerer avatars!

       

Each album contains all the square images at the size listed.
Right click the image, "Save As" somewhere on your computer, and set your Avatar on Penny Arcade and elsewhere to spread the Paper Sorcerer love!  On Penny Arcade, you can change it by clicking on your icon in the upper right -> Mouseover your avatar on the left  -> Change picture -> Choose picture.

You can also download the whole avatar set as a zip file if you like, from the Ultra Runaway website.

Hope you enjoy, here are the links!

256x256      220x220      150x150      120x120      100x100      75x75      65x65      64x64      60x60

Also, here's some more screenshots.
   
   
   
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Seaport
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« Reply #4 on: November 29, 2013, 12:47:52 AM »

Saw this on RPS a while back looked intriguing, I'll have to give the demo a go
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RunawayDev
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« Reply #5 on: December 02, 2013, 03:24:57 PM »

Updated to version 2.0 today:
The main changes for this build all revolve around game balance, and having the game consistently get more difficult in a fair way. A lot of players reported the first boss battle being much more difficult in comparison to later bosses, so that battle is the one that was adjusted the most. One of the encounters before the boss was changed so that by the first boss you have leveled up to level 4 and have a better skill selection, given that you don't skip any encounters.

Other big changes include: new icons for Light and Medium armor and Quest items, some adjustments to the cooldown time of low cooldown skills like Black Bolt, the Defender skill refilling Defense in addition to Max Defense, and overall adjustments to Difficulty modes and overall difficulty.
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