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TIGSource ForumsJobsCollaborationsLooking for 2D artist for dungeon exploration game (possibly paid) [CLOSED]
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Author Topic: Looking for 2D artist for dungeon exploration game (possibly paid) [CLOSED]  (Read 3427 times)
gambrinous
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« on: October 24, 2013, 11:30:38 AM »

Hi there,

My name is Colm Larkin and I'm currently working on Guild of Dungeoneering which I think has the potential to be a pretty good game. I'm used to hacking free game art together with my own basic design skills to produce games. This time I'm wondering is there someone out there who can make this game look amazing.

The Game
Have a look at the devlog thread to see what I'm trying to build (playable link is inside). Essentially a dungeon-exploration game where you lay out the dungeon and the AI hero works his way through it (but not under your control).

Here's what it's looking like right now:







I have intentionally not spent much time on making it look nice as I am hashing out the basic gameplay first. That said, it isn't going to be super looking if it's just me doing the art. I'm using room/corridor tiles with permission (non-commercial at the moment), and all the pixelart sprites are from this tigsource assemblee entry (also non-commercial usage permission at the moment). Ideally I'd love someone who could do all the art from tiles & sprites to UI and title screens etc. I'm completely open to style/theme suggestions (not at all tied to how it looks right now) - in fact I would love someone who could do the art direction on this.

My plan is to start taking pre-orders for the game by the end of the month and perhaps have a release by the end of the year. Currently it's built with AS3 so (via adobe AIR) I can build this for pc/macs & (with some fiddling) for ios/android too. Initially I intend to target desktops plus have a web-playable demo to use to upsell it. I'm already set up with the Humble Store Widget to be able to take preorders.

You!
You are a brilliant 2d artist with skills ranging from concept art to sprites to UI. You've contributed to games before (or not!). Major bonus points if you have your own personal art style. You are available now (or very soon) though not necessarily full time. Maybe you are in between freelance jobs and looking for something fun and short to get stuck into.

Me
I'm a software engineer by trade and have been making games as a hobby for the last 5 years. In the last year I have stepped it up a bit and have finished five small games:
http://blog.gambrinous.com/2012/12/04/seabird-plunge-a-flash-game-with-source/
http://blog.gambrinous.com/2013/05/01/dungeon-delver-a-game-in-a-month/
http://blog.gambrinous.com/2013/06/18/captains-of-industry-a-card-game-in-a-month/
http://blog.gambrinous.com/2013/09/01/super-happy-pet-a-game-in-2-days/
http://blog.gambrinous.com/2013/09/21/futility-rpg-a-html5-game-in-a-month/

Payment
I'm open to working something out with the right person on this. I'm willing to pay, but don't have a massive budget. I think an ideal partnership would be a combination of payment + royalties. Lets talk!

If you are interested please send me a mail ([email protected]) introducing yourself, including a link to your portfolio, your current availability & general rates.

Thanks!
« Last Edit: November 01, 2013, 08:04:57 AM by gambrinous » Logged

Aquanoctis
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« Reply #1 on: October 25, 2013, 06:18:53 AM »

Sounds interesting, I've sent you an email.
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secv
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« Reply #2 on: October 25, 2013, 02:56:49 PM »

Hi, gambrinous! I sent you an email with my info.
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gambrinous
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« Reply #3 on: October 26, 2013, 02:46:10 AM »

Thanks for the interest guys, I'll be getting back to you early next week.
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gambrinous
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« Reply #4 on: November 01, 2013, 08:04:37 AM »

Just to say this position has been filled. Thanks for the interest everyone!
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