Thank you for your feedback, Zizka. Related to the RUN mechanics,
- Running happens if you hold ‘’B’’ right? I think I also managed to run by double-tapping in one direction.
- Sometimes I seem to run randomly instead of walking. Not sure why.
You should start running by double-tapping or by tapping down while walking. I guess the "random run" is what remains from the emergent "run-on-turn-back" and "run-on-land" that haven't been eliminated.
You may also run by holding R in SchJumpBounce (and SchNoBounce, iirc). It seems like tapping B while running indeed triggers a run as well, which I'd rather avoid, B being the button for hands... I'll have some clean up to do
- When I jump in the pencils I actually go right through them for some reason.
- I couldn’t get past the second hole with pencils in the second area.
Am I correctly assuming you're talking about the following places ?
(a) --
(b)
If so, place (a) is a place to learn the RUN mechanic, as suggested by the R bonus letters. When you run from left-to-right here, you have just the required speed to land on the pink bumper which throws you right to the book on the right. Apparently the pencil just on the left of the bumper doesn't hurt. I'll investigate that. Most likely a map bug.
The place (b) is actually a dead end (a place for an upcoming dare-to-grab-1-UP). The map of that level isn't linear and involves exploration and puzzles to progress. Do you feel like a "you are lost / turn back" sign would have been required ?
Thanks for the other comments too, of course. They should be straightforward to fix.