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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsHexagonal Map Madness!
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Author Topic: Hexagonal Map Madness!  (Read 2621 times)
manabreak
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« on: October 30, 2013, 06:28:09 AM »

Hi there, I just started a series of hexagonal map -related blog posts. The first one is out, and the topic is about random map generation. Smiley

http://mana-break.blogspot.com/
« Last Edit: December 03, 2013, 10:17:41 PM by manabreak » Logged
SIGVADER
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« Reply #1 on: October 31, 2013, 10:52:05 AM »

thanks
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manabreak
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« Reply #2 on: December 03, 2013, 11:02:44 PM »

Second part of the tutorial is now up! This time, it's about populating the map among players. Smiley


http://mana-break.blogspot.com/2013/12/hexagonal-map-madness-part-2-division.html
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mihai
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« Reply #3 on: December 10, 2013, 09:38:51 PM »

Thanks a lot for these, I'm always a sucker for map generation algorithms. I've done some myself but only for square tiles.
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