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agj
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« on: November 25, 2008, 10:20:37 PM » |
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I got this idea while reading the Commonplace Book, searching for something achievable on a short schedule. Something in one particular entry triggered my imagination, and what I make available to you here is pretty much that. I enjoy creating things just as they were conceived in my mind originally--that is, not really questioning too much if it works, if it will be well received, etc.; in general, I get a higher sense of satisfaction if it works, and if it doesn't, there's always next time. In this case, it was almost like a waking dream, and I tried to put that feeling into the game. Don't expect a gameplay game; this is a short interactive story, if you will. It's not a text game, either! It's very brief, so I hope you enjoy the few minutes it will take you to finish it. Download The Lake v1.0 (3.6 MB, Windows) It's version 1.0 because I might make some fixes or improvements before the deadline, but if I don't have the time, I still consider this version finished. It was made in Construct during most of Saturday, Monday and Tuesday, so it's a 3 day game, I guess. The music I started making before, though, and the idea had been gestating since before that, but not much else got done.
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reetva
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« Reply #1 on: November 25, 2008, 11:33:17 PM » |
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Good job on making something creepy. This is probably going to give me nightmares. 
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I am Z80 on IRC.
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george
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« Reply #2 on: November 25, 2008, 11:36:19 PM » |
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Brilliant intro, an intriguing rest of it.
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Gainsworthy
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« Reply #3 on: November 26, 2008, 01:28:38 AM » |
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Sorry folks, didn't think that would be a spoiler.But, really, anyone else got this problem?
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« Last Edit: November 26, 2008, 03:05:10 AM by Gainsworthy »
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Actually, no, that doesn't really make sense. Alcatig?
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increpare
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« Reply #4 on: November 26, 2008, 01:35:21 AM » |
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Rowing was nice. Then the boat got to... a tree? Your name appeared, and the game crashed. Anyone else got this problem?
you should probably spoilerproof that.
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Renton
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« Reply #5 on: November 26, 2008, 01:53:00 AM » |
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Rowing was nice. Then the boat got to... a tree? Your name appeared, and the game crashed. Anyone else got this problem?
I think that's how the game ends.
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Matias Kallio
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« Reply #6 on: November 26, 2008, 06:27:09 AM » |
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Great job man!
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agj
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« Reply #7 on: November 26, 2008, 12:12:05 PM » |
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Thanks, guys. :) problem
Could you describe what happened in detail? It sounds like you're talking about the ending, but it sounds like it might have glitched out, as well.
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bicilotti
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« Reply #8 on: November 26, 2008, 03:25:30 PM » |
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Very interesting game indeed.
May I ask you what software did you use to make it?
Never mind, the big C in the game icon tells me it is probably Construct...
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« Last Edit: November 26, 2008, 03:29:24 PM by bicilotti »
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agj
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« Reply #9 on: November 26, 2008, 06:51:27 PM » |
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The first post also mentions it was made in Construct! You didn't need to brush up on your detective skills.
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bicilotti
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« Reply #10 on: November 26, 2008, 11:39:28 PM » |
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The first post also mentions it was made in Construct! You didn't need to brush up on your detective skills.
Touché.
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KniteBlargh
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« Reply #11 on: November 27, 2008, 09:27:07 PM » |
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I really enjoyed this. Good job man! 
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DoctorAnus
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« Reply #12 on: November 27, 2008, 09:58:11 PM » |
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I feel a little underwhelmed. The game's aesthetic is very well-realized, with great graphics (although the high tones of the music might be the SLIGHTEST bit annoying), but it is so short and the oneiric elements are so few that it failed to communicate the mood intended, as far as I am concerned. I feel that I am missing something, even though I ran it three times. The tapping controls also personnally got me out of the atmosphere, and getting stuck in the dark waters wasn't very fun either.
Nevertheless, I think you display a very interesting style, and look forward to your next attempt.
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DoctorAnus
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« Reply #13 on: November 27, 2008, 10:01:29 PM » |
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Nicely chilling voice intro too. Good part of the reason I was disappointed (starting expectations were very high!).
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« Last Edit: November 27, 2008, 10:06:54 PM by DoctorAnus »
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agj
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« Reply #14 on: November 27, 2008, 11:58:38 PM » |
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Thank you! I agree on all accounts--I just didn't have the time to make a more polished and complete game. Just a tiny bit more to discover would have been enough to me, but alas. The game is what it is.
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