@Fervir Thank you!
--
Hey! Huge fan of the game so far, have been for the past few months. I literally registered this account just so I can follow this thread and give my feedback!
First of all, I just wanted you to know I absolutely love Rhythm Doctor so far. I love rhythm games and I have so much fun with it. I love the music, the visuals, the gameplay, everything. To be completely honest I'll load up Rhythm Doctor just to play it when I'm having a bad day. It always cheers me up. So thank you so much for making this. I think a lot of people will love it when it's done.
As for feedback on the latest demo:
1. First, I'm not a piano player [though I did play brass instruments for 8 years]. It was clear to me that the first four lines were bass and the last line was treble, especially because you used the different characters. Having the last line be the girl instead of the samurai helped, plus I usually associate the Samurai character with bass/bass drum in general.
2. Yeah, I thought the swing beats were inuitive enough to figure out, even probably for non-musicians. Especially if this level goes AFTER all the other ones so far.
3. Yes, I completed the previous demo, even unlocking the secret song via getting S rank on Tier 3 Hard. I loved the difficulty on this latest song, I thought it was really really fun and it really put me to the test after how much I've improved doing the other songs. I do think that this song should go AFTER Tier 3, because I think it takes for granted that you're a pro at multi-tasking the different lines. But I think it's a nice challenge and I don't think it's "too hard", not even the Hard mode version. I think it'd be perfect for halfway through the game, or the beginning of the second half.
Also, one more piece of small feedback: I like how you made it easier to understand which lines you didn't have to worry about. However......I just wonder if the average player will know what the word "desaturated" means intuitively. Not sure if you wanna use "gray", "grayed-out", or say to just handle the "bright lines" or something.
Hey, thanks so much for sharing your experience, you don't know how much it means to us. It's really incredible to find out that there are some people out there who have enjoyed the game enough to perfect the levels. I mean, really, reading that made my day, just to know that what we're doing is being followed by at least one person out there!
Thanks for the feedback too, it's really encouraging that you 'get' everything I was going for. Although of course as much as I would love it if everyone was at your skill level, you seem a bit unrepresentative of the player base, haha.
New level YESSS KEEP IT UP
1. I don't think I'll be able to play this level without looking at the screen since most, if not all of the switching doesn't have some sort of an audio cue.. maybe play a few bass notes while on the bottom row when switching from that to the first four or something like that? Oh, and I don't play piano.
2. The swing beats are fine with me, I got them on my first try.
3. I finished the previous demo, and I think this level's as fun as that. The double speed version's SO HARD though, the girl's just too damn fast! (this sounded weird in my head but whatever)
HELLO THREE MONTH OLD ONIONBLAZE, how's it going in December?!! hehe thanks for the feedback as I think I tweeted awhile ago.
--
General update: yeah releasing one level every week or so my foot. We won the IGF Student Showcase thingy (thank you for your support!), since then it's been about visa visa visa and trying to get a build suitable for the exhibition. With physical buttons! And drop in two player mode for all the levels!
..But yeah that's not going especially well, seriously this degree is absolutely killing me, I mean it was before but now it's slaughtering me, deadline to deadline like really I would be a zombie if not for certain people, its just asdgasgdasgsfdgdsf KIDS DONT GO TO A PLACE LIKE CAMBRZZZ IF YOU WANT THE LUXURY OF SLEEP!! lab-report-latex time bye