Refining stuff a bit
The game is not so much played, but experienced, through virtual reality, via the Oculus rift.
In this experience you take the role of a Christian missionary, in a far away pagan land. Through undisclosed events , you wake up to find your self the victim of a horrendous and brutal home invasion.
You are unable to move but you can look around the small box room you are sat in, interacting with various things and killing flies, lots of flies.
The soundtrack is the buzzing of these flies and in front of you is an old television, which is telling a story through the medium of teletext (
http://portfolio.illarterate.co.uk/ ).
It transpires that, through the shock of what happened to you, you have retreated into your child hood fantasies of the "Starman" in the closet behind you.
As the experience progresses your childhood fantasies merge with deep allegorical/typological mysticism and you begin the quest to work out why he is back and exactly how he is using you to contact other worlds. (amplifying his messages through amniotic fluid)
This of course is all a fantasy....
We are starting from the ground up with this, our first port of call is to make the most realist flies in any game ever, later on in your delusion these flies will act out one of the most unexpected and dramatic scenes we believe to have ever appeared in a game. You sit in the oculus rift and look down at them as they have a Star wars scale dog fight, acting out the "starmans" escape from his Home world ..
This of course is all a fantasy....